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Fix spurious shadow enablement in mainmenu
fixes #11394
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sfan5 committed Jun 30, 2021
1 parent fa4dee0 commit 72927b73ca857acd4dc5a40a96be220d090436f3
Showing with 1 addition and 1 deletion.
  1. +1 −1 builtin/mainmenu/tab_settings.lua
@@ -369,7 +369,6 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
if fields["dd_shadows"] == labels.shadow_levels[1] then
core.settings:set("enable_dynamic_shadows", "false")
else
core.settings:set("enable_dynamic_shadows", "true")
local shadow_presets = {
[2] = { 80, 512, "true", 0, "false" },
[3] = { 120, 1024, "true", 1, "false" },
@@ -379,6 +378,7 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
}
local s = shadow_presets[table.indexof(labels.shadow_levels, fields["dd_shadows"])]
if s then
core.settings:set("enable_dynamic_shadows", "true")
core.settings:set("shadow_map_max_distance", s[1])
core.settings:set("shadow_map_texture_size", s[2])
core.settings:set("shadow_map_texture_32bit", s[3])

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