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minetest,get_connected_players: Return empty table at load time (#9493)

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sfan5 committed Mar 10, 2020
1 parent 7da4f9e commit 7a7bfdca7c2dcbfe40467f64544112551abd7316
Showing with 7 additions and 1 deletion.
  1. +7 −1 src/script/lua_api/l_env.cpp
@@ -643,7 +643,13 @@ int ModApiEnvMod::l_add_item(lua_State *L)
// get_connected_players()
int ModApiEnvMod::l_get_connected_players(lua_State *L)
{
GET_ENV_PTR;
ServerEnvironment *env = (ServerEnvironment *) getEnv(L);
if (!env) {
log_deprecated(L, "Calling get_connected_players() at mod load time"
" is deprecated");
lua_createtable(L, 0, 0);
return 1;
}

lua_createtable(L, env->getPlayerCount(), 0);
u32 i = 0;

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