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Content store: Ignore '_game' in game names in ID generation (#8270)

Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
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rubenwardy authored and paramat committed Feb 22, 2019
1 parent 0ad96cc commit 85389ad9949fa3ffca85aa65e577a70547bcd211
Showing with 6 additions and 1 deletion.
  1. +6 −1 builtin/mainmenu/dlg_contentstore.lua
@@ -297,7 +297,12 @@ function store.load()
package.author .. "/" .. package.name ..
"/releases/" .. package.release .. "/download/"

package.id = package.author .. "/" .. package.name
local name_len = #package.name
if package.type == "game" and name_len > 5 and package.name:sub(name_len - 4) == "_game" then
package.id = package.author .. "/" .. package.name:sub(1, name_len - 5)
else
package.id = package.author .. "/" .. package.name
end
end

store.packages = store.packages_full

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