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Fix NoisePerlin3DEased return value

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kwolekr committed Nov 15, 2014
1 parent 8d3a68f commit 8831703428aeb47600c3b8f72daeb03154c916ce
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/noise.h
@@ -187,7 +187,7 @@ float contour(float v);
#define NoisePerlin3DEased(np, x, y, z, s) ((np)->offset + (np)->scale * \
noise3d_perlin((float)(x) / (np)->spread.X, (float)(y) / (np)->spread.Y, \
(float)(z) / (np)->spread.Z, (s) + (np)->seed, (np)->octaves, \
(np)->persist), true)
(np)->persist, true))

#endif

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