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Add support for set_formspec_prepend in main menu (#8611)

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rubenwardy authored and sfan5 committed Aug 12, 2019
1 parent a067d40 commit 91114b562fb2c65467485008b810836f951274ea
Showing with 31 additions and 1 deletion.
  1. +2 −0 doc/menu_lua_api.txt
  2. +9 −1 src/gui/guiEngine.cpp
  3. +2 −0 src/gui/guiEngine.h
  4. +16 −0 src/script/lua_api/l_mainmenu.cpp
  5. +2 −0 src/script/lua_api/l_mainmenu.h
@@ -79,6 +79,8 @@ core.explode_table_event(string) -> table
core.explode_textlist_event(string) -> table
^ returns e.g. {type="CHG", index=1}
^ type: "INV" (no row selected), "CHG" (selected) or "DCL" (double-click)
core.set_formspec_prepend(formspec)
^ string to be added to every mainmenu formspec, to be used for theming.

GUI:
core.set_background(type, texturepath,[tile],[minsize])
@@ -389,6 +389,15 @@ void GUIEngine::cloudPostProcess()
}
}

/******************************************************************************/
void GUIEngine::setFormspecPrepend(const std::string &fs)
{
if (m_menu) {
m_menu->setFormspecPrepend(fs);
}
}


/******************************************************************************/
void GUIEngine::drawBackground(video::IVideoDriver *driver)
{
@@ -610,4 +619,3 @@ unsigned int GUIEngine::queueAsync(const std::string &serialized_func,
{
return m_script->queueAsync(serialized_func, serialized_params);
}

@@ -221,6 +221,8 @@ class GUIEngine {
/** script basefolder */
std::string m_scriptdir = "";

void setFormspecPrepend(const std::string &fs);

/**
* draw background layer
* @param driver to use for drawing
@@ -106,6 +106,21 @@ int ModApiMainMenu::l_update_formspec(lua_State *L)
return 0;
}

/******************************************************************************/
int ModApiMainMenu::l_set_formspec_prepend(lua_State *L)
{
GUIEngine *engine = getGuiEngine(L);
sanity_check(engine != NULL);

if (engine->m_startgame)
return 0;

std::string formspec(luaL_checkstring(L, 1));
engine->setFormspecPrepend(formspec);

return 0;
}

/******************************************************************************/
int ModApiMainMenu::l_start(lua_State *L)
{
@@ -1041,6 +1056,7 @@ int ModApiMainMenu::l_do_async_callback(lua_State *L)
void ModApiMainMenu::Initialize(lua_State *L, int top)
{
API_FCT(update_formspec);
API_FCT(set_formspec_prepend);
API_FCT(set_clouds);
API_FCT(get_textlist_index);
API_FCT(get_table_index);
@@ -104,6 +104,8 @@ class ModApiMainMenu: public ModApiBase

static int l_update_formspec(lua_State *L);

static int l_set_formspec_prepend(lua_State *L);

static int l_get_screen_info(lua_State *L);

//filesystem

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