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Skip further loading of client if there was an exit signal

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ChriPiv authored and kwolekr committed Dec 29, 2014
1 parent 863379a commit 91c00d29a53a944d910d2adb40c25188a37749ed
Showing with 4 additions and 0 deletions.
  1. +4 −0 src/main.cpp
@@ -1859,6 +1859,10 @@ bool ClientLauncher::launch_game(std::wstring *error_message,
if (!skip_main_menu) {
main_menu(&menudata);

// Skip further loading if there was an exit signal.
if (*porting::signal_handler_killstatus())
return false;

address = menudata.address;
int newport = stoi(menudata.port);
if (newport != 0)

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