From 96f753a108600619f94015bf889a73d97e44ce3a Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Fri, 6 Dec 2013 22:40:04 -0500 Subject: [PATCH] Fix paralax occlusion setting --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index 22abe4c74737..68bd12b97b72 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -821,7 +821,7 @@ class GameGlobalShaderConstantSetter : public IShaderConstantSetter services->setPixelShaderConstant("enableBumpmapping", &enable_bumpmapping, 1); float enable_parallax_occlusion = 0; - if (g_settings->getBool("enable_parallax_occlusion"));{ + if (g_settings->getBool("enable_parallax_occlusion")) { enable_parallax_occlusion = 1; float parallax_occlusion_scale = g_settings->getFloat("parallax_occlusion_scale"); services->setPixelShaderConstant("parallaxOcclusionScale", ¶llax_occlusion_scale, 1);