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Reduce dedicated server step to 0.09 (#6252)

Minetest performance improvement has been huge since months, server step reduction will permit to handle client events a little bit faster without too many penalty costs due to core engine
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nerzhul committed Aug 17, 2017
1 parent 8432efa commit 9bd18874a14774f2585955719b77f8894d6e6618
Showing with 3 additions and 3 deletions.
  1. +1 −1 builtin/settingtypes.txt
  2. +1 −1 minetest.conf.example
  3. +1 −1 src/defaultsettings.cpp
@@ -1014,7 +1014,7 @@ max_objects_per_block (Maximum objects per block) int 64
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2

# Length of a server tick and the interval at which objects are generally updated over network.
dedicated_server_step (Dedicated server step) float 0.1
dedicated_server_step (Dedicated server step) float 0.09

# Time in between active block management cycles
active_block_mgmt_interval (Active Block Management interval) float 2.0
@@ -1241,7 +1241,7 @@

# Length of a server tick and the interval at which objects are generally updated over network.
# type: float
# dedicated_server_step = 0.1
# dedicated_server_step = 0.09

# Time in between active block management cycles
# type: float
@@ -340,7 +340,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("chat_message_limit_trigger_kick", "50");
settings->setDefault("sqlite_synchronous", "2");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.1");
settings->setDefault("dedicated_server_step", "0.09");
settings->setDefault("active_block_mgmt_interval", "2.0");
settings->setDefault("abm_interval", "1.0");
settings->setDefault("nodetimer_interval", "0.2");

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