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Center status text for better visibility.
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src/game.cpp
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@@ -4050,10 +4050,13 @@ void Game::updateGui(float *statustext_time, const RunStats &stats, |
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guitext_status->setVisible(!statustext.empty()); |
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if (!statustext.empty()) { |
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s32 status_y = screensize.Y - 130; |
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s32 status_width = guitext_status->getTextWidth(); |
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s32 status_height = guitext_status->getTextHeight(); |
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s32 status_y = screensize.Y - 150; |
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s32 status_x = (screensize.X - status_width) / 2; |
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core::rect<s32> rect( |
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10, status_y - guitext_status->getTextHeight(), |
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10 + guitext_status->getTextWidth(), status_y |
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status_x , status_y - status_height, |
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status_x + status_width, status_y |
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); |
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guitext_status->setRelativePosition(rect); |
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