|
@@ -21,7 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc., |
|
|
#include "l_internal.h" |
|
|
#include "script/common/c_converter.h" |
|
|
|
|
|
LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) { m_localplayer = m; } |
|
|
LuaLocalPlayer::LuaLocalPlayer(LocalPlayer *m) |
|
|
{ |
|
|
m_localplayer = m; |
|
|
} |
|
|
|
|
|
void LuaLocalPlayer::create(lua_State *L, LocalPlayer *m) |
|
|
{ |
|
@@ -332,7 +335,10 @@ LuaLocalPlayer *LuaLocalPlayer::checkobject(lua_State *L, int narg) |
|
|
return *(LuaLocalPlayer **)ud; |
|
|
} |
|
|
|
|
|
LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) { return ref->m_localplayer; } |
|
|
LocalPlayer *LuaLocalPlayer::getobject(LuaLocalPlayer *ref) |
|
|
{ |
|
|
return ref->m_localplayer; |
|
|
} |
|
|
|
|
|
LocalPlayer *LuaLocalPlayer::getobject(lua_State *L, int narg) |
|
|
{ |
|
@@ -376,8 +382,10 @@ void LuaLocalPlayer::Register(lua_State *L) |
|
|
} |
|
|
|
|
|
const char LuaLocalPlayer::className[] = "LocalPlayer"; |
|
|
const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_velocity), |
|
|
luamethod(LuaLocalPlayer, get_hp), luamethod(LuaLocalPlayer, get_name), |
|
|
const luaL_reg LuaLocalPlayer::methods[] = { |
|
|
luamethod(LuaLocalPlayer, get_velocity), |
|
|
luamethod(LuaLocalPlayer, get_hp), |
|
|
luamethod(LuaLocalPlayer, get_name), |
|
|
luamethod(LuaLocalPlayer, is_teleported), |
|
|
luamethod(LuaLocalPlayer, is_attached), |
|
|
luamethod(LuaLocalPlayer, is_touching_ground), |
|
@@ -404,4 +412,5 @@ const luaL_reg LuaLocalPlayer::methods[] = {luamethod(LuaLocalPlayer, get_veloci |
|
|
luamethod(LuaLocalPlayer, get_movement_speed), |
|
|
luamethod(LuaLocalPlayer, get_movement), |
|
|
|
|
|
{0, 0}}; |
|
|
{0, 0} |
|
|
}; |