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Formspec: Fix priorities for version < 3 (#9121)

* Formspec: Fix priorities for version < 3

1) Introduce 'priority' to 'FieldSpec'
2) Sort elements based on 'priority'
3) Assign 'name' to the Item Image Button's image to show tooltips again
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SmallJoker committed Nov 20, 2019
1 parent 60bff1e commit b50a166bb05c4ebe1bf757190f4045d57a0d5f20
Showing with 54 additions and 61 deletions.
  1. +47 −57 src/gui/guiFormSpecMenu.cpp
  2. +7 −4 src/gui/guiFormSpecMenu.h
@@ -21,8 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cstdlib>
#include <algorithm>
#include <iterator>
#include <sstream>
#include <limits>
#include <sstream>
#include "guiFormSpecMenu.h"
#include "constants.h"
#include "gamedef.h"
@@ -427,7 +427,8 @@ void GUIFormSpecMenu::parseList(parserData* data, const std::string &element)
"",
L"",
L"",
258 + m_fields.size()
258 + m_fields.size(),
3
);

v2s32 pos;
@@ -671,7 +672,8 @@ void GUIFormSpecMenu::parseImage(parserData* data, const std::string &element)
name,
L"",
L"",
258 + m_fields.size()
258 + m_fields.size(),
1
);
core::rect<s32> rect(pos, pos + geom);
gui::IGUIImage *e = Environment->addImage(rect, this, spec.fid, 0, true);
@@ -750,7 +752,8 @@ void GUIFormSpecMenu::parseItemImage(parserData* data, const std::string &elemen
"",
L"",
L"",
258 + m_fields.size()
258 + m_fields.size(),
2
);
spec.ftype = f_ItemImage;

@@ -1654,7 +1657,8 @@ void GUIFormSpecMenu::parseLabel(parserData* data, const std::string &element)
"",
wlabel_colors,
L"",
258 + m_fields.size()
258 + m_fields.size(),
4
);
gui::IGUIStaticText *e = gui::StaticText::add(Environment,
spec.flabel.c_str(), rect, false, false, this, spec.fid);
@@ -2015,7 +2019,8 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data, const std::string &
name,
utf8_to_wide(label),
utf8_to_wide(item_name),
258 + m_fields.size()
258 + m_fields.size(),
2
);

gui::IGUIButton *e_btn = GUIButton::addButton(Environment, rect, this, spec_btn.fid, L"");
@@ -2035,10 +2040,11 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data, const std::string &

// the spec for the item-image
FieldSpec spec_img(
"",
name,
L"",
L"",
258 + m_fields.size()
258 + m_fields.size(),
2
);

GUIItemImage *e_img = new GUIItemImage(Environment, e_btn, spec_img.fid,
@@ -2086,7 +2092,8 @@ void GUIFormSpecMenu::parseBox(parserData* data, const std::string &element)
"",
L"",
L"",
258 + m_fields.size()
258 + m_fields.size(),
-2
);
spec.ftype = f_Box;

@@ -2987,59 +2994,42 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
void GUIFormSpecMenu::legacySortElements(core::list<IGUIElement *>::Iterator from)
{
/*
* The order was:
* (0. background colors and backgrounds)
* 1. boxes
* 2. all normal elements (like buttons)
* 3. images
* 4. item images
* 5. item lists (TODO)
*/
Draw order for formspec_version <= 2:
-3 bgcolor
-2 background
-1 box
0 All other elements
1 image
2 item_image, item_image_button
3 list
4 label
*/

if (from == Children.end())
from = Children.begin();
else
from++;

core::list<IGUIElement *>::Iterator to = Children.end();

// step 1: move all boxes to back and all images to front
// (drawn in back = drawn first = in front of list)
for (auto i = from; i != to;) {
if (getTypeByID((*i)->getID()) == f_Box && i != from) {
auto e = *i;
i = Children.erase(i);
Children.insert_before(from, e);
} else if ((*i)->hasType(gui::EGUIET_IMAGE)) {
auto e = *i;
i = Children.erase(i);
Children.push_back(e);
if (to == Children.end())
to = Children.getLast(); // do not touch sorted back
if (i == Children.end())
break;
} else {
i++;
}
}

// step 2: move all item images to front
for (auto i = from; i != to;) {
if (getTypeByID((*i)->getID()) == f_ItemImage) {
auto e = *i;
i = Children.erase(i);
Children.push_back(e);
if (to == Children.end())
to = Children.getLast(); // do not touch sorted back
if (i == Children.end())
break;
} else {
i++;
}
// 1: Copy into a sortable container
std::vector<IGUIElement *> elements;
for (auto it = from; it != to; ++it)
elements.emplace_back(*it);

// 2: Sort the container
std::sort(elements.begin(), elements.end(),
[this] (const IGUIElement *a, const IGUIElement *b) -> bool {
const FieldSpec *spec_a = getSpecByID(a->getID());
const FieldSpec *spec_b = getSpecByID(b->getID());
return spec_a && spec_b &&
spec_a->priority < spec_b->priority;
});

// 3: Re-assign the pointers
for (auto e : elements) {
*from = e;
from++;
}

// step 3: move all item lists to front
// TODO when item lists are drawn in order
}

#ifdef __ANDROID__
@@ -4403,13 +4393,13 @@ std::string GUIFormSpecMenu::getNameByID(s32 id)
}


FormspecFieldType GUIFormSpecMenu::getTypeByID(s32 id)
const GUIFormSpecMenu::FieldSpec *GUIFormSpecMenu::getSpecByID(s32 id)
{
for (FieldSpec &spec : m_fields) {
if (spec.fid == id)
return spec.ftype;
return &spec;
}
return f_Unknown;
return nullptr;
}

/**
@@ -143,24 +143,27 @@ class GUIFormSpecMenu : public GUIModalMenu
FieldSpec() = default;

FieldSpec(const std::string &name, const std::wstring &label,
const std::wstring &default_text, int id) :
const std::wstring &default_text, s32 id, int priority = 0) :
fname(name),
flabel(label),
fdefault(unescape_enriched(translate_string(default_text))),
fid(id),
send(false),
ftype(f_Unknown),
is_exit(false)
is_exit(false),
priority(priority)
{
}

std::string fname;
std::wstring flabel;
std::wstring fdefault;
int fid;
s32 fid;
bool send;
FormspecFieldType ftype;
bool is_exit;
// Draw priority for formspec version < 3
int priority;
core::rect<s32> rect;
};

@@ -309,7 +312,7 @@ class GUIFormSpecMenu : public GUIModalMenu
}
std::wstring getLabelByID(s32 id);
std::string getNameByID(s32 id);
FormspecFieldType getTypeByID(s32 id);
const FieldSpec *getSpecByID(s32 id);
v2s32 getElementBasePos(const std::vector<std::string> *v_pos);
v2s32 getRealCoordinateBasePos(const std::vector<std::string> &v_pos);
v2s32 getRealCoordinateGeometry(const std::vector<std::string> &v_geom);

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