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Tweak IDropAction restriction handling in server.cpp

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kahrl committed Jun 16, 2013
1 parent 4405310 commit b5918760fb52d7cbaf459012d64251b012923c1e
Showing with 12 additions and 0 deletions.
  1. +12 −0 src/server.cpp
@@ -2401,6 +2401,18 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)

setInventoryModified(da->from_inv);

/*
Disable dropping items out of craftpreview
*/
if(da->from_list == "craftpreview")
{
infostream<<"Ignoring IDropAction from "
<<(da->from_inv.dump())<<":"<<da->from_list
<<" because src is "<<da->from_list<<std::endl;
delete a;
return;
}

// Disallow dropping items if not allowed to interact
if(!checkPriv(player->getName(), "interact"))
{

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