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Reduce block load glitches

See #7542
This reduces glitches in deep water and underground caves.
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lhofhansl committed Jul 12, 2018
1 parent 7ebc229 commit ba7cf30df93836247a9232c285ca85659d6578e5
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/clientiface.cpp
@@ -332,7 +332,7 @@ void RemoteClient::GetNextBlocks (
differs from day-time mesh.
*/
if (d >= d_opt) {
if (!block->getDayNightDiff())
if (!block->getIsUnderground() && !block->getDayNightDiff())
continue;
}

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