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Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
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src/nodedef.h
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@@ -133,8 +133,6 @@ enum NodeDrawType |
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NDT_LIQUID, // Do not draw face towards same kind of flowing/source liquid |
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NDT_FLOWINGLIQUID, // A very special kind of thing |
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NDT_GLASSLIKE, // Glass-like, don't draw faces towards other glass |
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NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all visible faces |
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// uses 2 textures, one for frames, second for faces |
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NDT_ALLFACES, // Leaves-like, draw all faces no matter what |
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NDT_ALLFACES_OPTIONAL, // Fancy -> allfaces, fast -> normal |
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NDT_TORCHLIKE, |
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@@ -143,6 +141,9 @@ enum NodeDrawType |
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NDT_FENCELIKE, |
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NDT_RAILLIKE, |
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NDT_NODEBOX, |
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NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all |
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// visible faces |
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// uses 2 textures, one for frames, second for faces |
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}; |
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#define CF_SPECIAL_COUNT 2 |
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