Skip to content
Permalink
Browse files

Use actionstream instead of errorstream when failing to emerge player

  • Loading branch information
davisonio authored and est31 committed Jun 23, 2015
1 parent 6f8bdda commit bc55ef337cc83a5c31d4fdafba352a7a26921900
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/network/serverpackethandler.cpp
@@ -576,7 +576,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
static_cast<RemotePlayer*>(m_env->getPlayer(playername));

if (player && player->peer_id != 0) {
errorstream << "Server: " << playername << ": Failed to emerge player"
actionstream << "Server: " << playername << ": Failed to emerge player"
<< " (player allocated to an another client)" << std::endl;
DenyAccess_Legacy(pkt->getPeerId(), L"Another client is connected with this "
L"name. If your client closed unexpectedly, try again in "

0 comments on commit bc55ef3

Please sign in to comment.