diff --git a/src/script/common/c_internal.cpp b/src/script/common/c_internal.cpp index 8cf39dc3ad6f..bebf6ee69812 100644 --- a/src/script/common/c_internal.cpp +++ b/src/script/common/c_internal.cpp @@ -69,11 +69,51 @@ int script_exception_wrapper(lua_State *L, lua_CFunction f) return lua_error(L); // Rethrow as a Lua error. } -void script_error(lua_State *L) +/* + * Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without + * hacking Lua internals). For LUA_ERRMEM, this is because memory errors will + * not execute the the error handler, and by the time lua_pcall returns the + * execution stack will have already been unwound. For LUA_ERRERR, there was + * another error while trying to generate a backtrace from a LUA_ERRRUN. It is + * presumed there is an error with the internal Lua state and thus not possible + * to gather a coherent backtrace. Realistically, the best we can do here is + * print which C function performed the failing pcall. + */ +void script_error(lua_State *L, int pcall_result, const char *fxn) { - const char *s = lua_tostring(L, -1); - std::string str(s ? s : ""); - throw LuaError(str); + if (pcall_result == 0) + return; + + const char *err_type; + switch (pcall_result) { + case LUA_ERRRUN: + err_type = "Runtime"; + break; + case LUA_ERRMEM: + err_type = "OOM"; + break; + case LUA_ERRERR: + err_type = "Double fault"; + break; + default: + err_type = "Unknown"; + } + + const char *err_descr = lua_tostring(L, -1); + if (!err_descr) + err_descr = ""; + + std::string err_msg(err_type); + if (fxn) { + err_msg += " error in "; + err_msg += fxn; + err_msg += "(): "; + } else { + err_msg += " error: "; + } + err_msg += err_descr; + + throw LuaError(err_msg); } // Push the list of callbacks (a lua table). @@ -82,7 +122,8 @@ void script_error(lua_State *L) // - runs the callbacks // - replaces the table and arguments with the return value, // computed depending on mode -void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode) +void script_run_callbacks_f(lua_State *L, int nargs, + RunCallbacksMode mode, const char *fxn) { FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments"); @@ -104,14 +145,12 @@ void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode) // Stack now looks like this: // ... ... - if (lua_pcall(L, nargs + 2, 1, errorhandler)) { - script_error(L); - } + script_error(L, lua_pcall(L, nargs + 2, 1, errorhandler), fxn); lua_remove(L, -2); // Remove error handler } -void log_deprecated(lua_State *L, std::string message) +void log_deprecated(lua_State *L, const std::string &message) { static bool configured = false; static bool dolog = false; @@ -131,9 +170,10 @@ void log_deprecated(lua_State *L, std::string message) if (doerror) { if (L != NULL) { - script_error(L); + script_error(L, LUA_ERRRUN, NULL); } else { - FATAL_ERROR("Can't do a scripterror for this deprecated message, so exit completely!"); + FATAL_ERROR("Can't do a scripterror for this deprecated message, " + "so exit completely!"); } } diff --git a/src/script/common/c_internal.h b/src/script/common/c_internal.h index eb9181b09cfe..54cdd7da7bcd 100644 --- a/src/script/common/c_internal.h +++ b/src/script/common/c_internal.h @@ -34,6 +34,16 @@ extern "C" { #include "common/c_types.h" +#define PCALL_RESL(L, RES) do { \ + int result_ = (RES); \ + if (result_ != 0) { \ + script_error((L), result_, __FUNCTION__); \ + } \ +} while (0) + +#define script_run_callbacks(L, nargs, mode) \ + script_run_callbacks_f((L), (nargs), (mode), __FUNCTION__) + // What script_run_callbacks does with the return values of callbacks. // Regardless of the mode, if only one callback is defined, // its return value is the total return value. @@ -67,8 +77,9 @@ enum RunCallbacksMode std::string script_get_backtrace(lua_State *L); int script_error_handler(lua_State *L); int script_exception_wrapper(lua_State *L, lua_CFunction f); -void script_error(lua_State *L); -void script_run_callbacks(lua_State *L, int nargs, RunCallbacksMode mode); -void log_deprecated(lua_State *L, std::string message); +void script_error(lua_State *L, int pcall_result, const char *fxn); +void script_run_callbacks_f(lua_State *L, int nargs, + RunCallbacksMode mode, const char *fxn); +void log_deprecated(lua_State *L, const std::string &message); #endif /* C_INTERNAL_H_ */ diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp index eb1a2923af90..0e2a006cae47 100644 --- a/src/script/cpp_api/s_async.cpp +++ b/src/script/cpp_api/s_async.cpp @@ -164,9 +164,7 @@ void AsyncEngine::step(lua_State *L, int errorhandler) lua_pushlstring(L, jobDone.serializedResult.data(), jobDone.serializedResult.size()); - if (lua_pcall(L, 2, 0, errorhandler)) { - script_error(L); - } + PCALL_RESL(L, lua_pcall(L, 2, 0, errorhandler)); } resultQueueMutex.Unlock(); lua_pop(L, 1); // Pop core @@ -293,8 +291,9 @@ void* AsyncWorkerThread::Thread() toProcess.serializedParams.data(), toProcess.serializedParams.size()); - if (lua_pcall(L, 2, 1, m_errorhandler)) { - scriptError(); + int result = lua_pcall(L, 2, 1, m_errorhandler); + if (result) { + PCALL_RES(result); toProcess.serializedResult = ""; } else { // Fetch result diff --git a/src/script/cpp_api/s_base.cpp b/src/script/cpp_api/s_base.cpp index 2eb7419b5cff..680e661ea3f5 100644 --- a/src/script/cpp_api/s_base.cpp +++ b/src/script/cpp_api/s_base.cpp @@ -165,9 +165,9 @@ void ScriptApiBase::realityCheck() } } -void ScriptApiBase::scriptError() +void ScriptApiBase::scriptError(int result, const char *fxn) { - throw LuaError(lua_tostring(m_luastack, -1)); + script_error(getStack(), result, fxn); } void ScriptApiBase::stackDump(std::ostream &o) diff --git a/src/script/cpp_api/s_base.h b/src/script/cpp_api/s_base.h index 13076d3d1022..0c2dfafd1f9f 100644 --- a/src/script/cpp_api/s_base.h +++ b/src/script/cpp_api/s_base.h @@ -40,6 +40,12 @@ extern "C" { // use that name to bypass security! #define BUILTIN_MOD_NAME "*builtin*" +#define PCALL_RES(RES) do { \ + int result_ = (RES); \ + if (result_ != 0) { \ + scriptError(result_, __FUNCTION__); \ + } \ +} while (0) class Server; class Environment; @@ -74,7 +80,7 @@ class ScriptApiBase { { return m_luastack; } void realityCheck(); - void scriptError(); + void scriptError(int result, const char *fxn); void stackDump(std::ostream &o); void setServer(Server* server) { m_server = server; } diff --git a/src/script/cpp_api/s_entity.cpp b/src/script/cpp_api/s_entity.cpp index b52bde18a9d2..08e06ccbcef4 100644 --- a/src/script/cpp_api/s_entity.cpp +++ b/src/script/cpp_api/s_entity.cpp @@ -92,8 +92,7 @@ void ScriptApiEntity::luaentity_Activate(u16 id, lua_pushlstring(L, staticdata.c_str(), staticdata.size()); lua_pushinteger(L, dtime_s); // Call with 3 arguments, 0 results - if (lua_pcall(L, 3, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 3, 0, m_errorhandler)); } else { lua_pop(L, 1); } @@ -140,8 +139,7 @@ std::string ScriptApiEntity::luaentity_GetStaticdata(u16 id) luaL_checktype(L, -1, LUA_TFUNCTION); lua_pushvalue(L, object); // self // Call with 1 arguments, 1 results - if (lua_pcall(L, 1, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 1, m_errorhandler)); lua_remove(L, object); // Remove object size_t len = 0; @@ -210,8 +208,7 @@ void ScriptApiEntity::luaentity_Step(u16 id, float dtime) lua_pushvalue(L, object); // self lua_pushnumber(L, dtime); // dtime // Call with 2 arguments, 0 results - if (lua_pcall(L, 2, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler)); lua_pop(L, 1); // Pop object } @@ -242,8 +239,7 @@ void ScriptApiEntity::luaentity_Punch(u16 id, push_tool_capabilities(L, *toolcap); push_v3f(L, dir); // Call with 5 arguments, 0 results - if (lua_pcall(L, 5, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler)); lua_pop(L, 1); // Pop object } @@ -269,8 +265,7 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id, lua_pushvalue(L, object); // self objectrefGetOrCreate(L, clicker); // Clicker reference // Call with 2 arguments, 0 results - if (lua_pcall(L, 2, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler)); lua_pop(L, 1); // Pop object } diff --git a/src/script/cpp_api/s_inventory.cpp b/src/script/cpp_api/s_inventory.cpp index 422faf150276..c8c90fd8f1f6 100644 --- a/src/script/cpp_api/s_inventory.cpp +++ b/src/script/cpp_api/s_inventory.cpp @@ -48,8 +48,7 @@ int ScriptApiDetached::detached_inventory_AllowMove( lua_pushinteger(L, to_index + 1); // to_index lua_pushinteger(L, count); // count objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 7, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 7, 1, m_errorhandler)); if(!lua_isnumber(L, -1)) throw LuaError("allow_move should return a number. name=" + name); int ret = luaL_checkinteger(L, -1); @@ -77,8 +76,7 @@ int ScriptApiDetached::detached_inventory_AllowPut( lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler)); if (!lua_isnumber(L, -1)) throw LuaError("allow_put should return a number. name=" + name); int ret = luaL_checkinteger(L, -1); @@ -106,8 +104,7 @@ int ScriptApiDetached::detached_inventory_AllowTake( lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler)); if (!lua_isnumber(L, -1)) throw LuaError("allow_take should return a number. name=" + name); int ret = luaL_checkinteger(L, -1); @@ -139,8 +136,7 @@ void ScriptApiDetached::detached_inventory_OnMove( lua_pushinteger(L, to_index + 1); // to_index lua_pushinteger(L, count); // count objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 7, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 7, 0, m_errorhandler)); } // Report put items @@ -164,8 +160,7 @@ void ScriptApiDetached::detached_inventory_OnPut( lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler)); } // Report taken items @@ -189,8 +184,7 @@ void ScriptApiDetached::detached_inventory_OnTake( lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler)); } // Retrieves core.detached_inventories[name][callbackname] diff --git a/src/script/cpp_api/s_item.cpp b/src/script/cpp_api/s_item.cpp index e3a9ac7aa8e6..1ca06de7646a 100644 --- a/src/script/cpp_api/s_item.cpp +++ b/src/script/cpp_api/s_item.cpp @@ -42,8 +42,7 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item, LuaItemStack::create(L, item); objectrefGetOrCreate(L, dropper); pushFloatPos(L, pos); - if (lua_pcall(L, 3, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 3, 1, m_errorhandler)); if (!lua_isnil(L, -1)) { try { item = read_item(L,-1, getServer()); @@ -68,8 +67,7 @@ bool ScriptApiItem::item_OnPlace(ItemStack &item, LuaItemStack::create(L, item); objectrefGetOrCreate(L, placer); pushPointedThing(pointed); - if (lua_pcall(L, 3, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 3, 1, m_errorhandler)); if (!lua_isnil(L, -1)) { try { item = read_item(L,-1, getServer()); @@ -94,8 +92,7 @@ bool ScriptApiItem::item_OnUse(ItemStack &item, LuaItemStack::create(L, item); objectrefGetOrCreate(L, user); pushPointedThing(pointed); - if (lua_pcall(L, 3, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 3, 1, m_errorhandler)); if(!lua_isnil(L, -1)) { try { item = read_item(L,-1, getServer()); @@ -116,7 +113,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user, lua_getfield(L, -1, "on_craft"); LuaItemStack::create(L, item); objectrefGetOrCreate(L, user); - + // Push inventory list std::vector items; for (u32 i = 0; i < old_craft_grid->getSize(); i++) { @@ -125,8 +122,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user, push_items(L, items); InvRef::create(L, craft_inv); - if (lua_pcall(L, 4, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 4, 1, m_errorhandler)); if (!lua_isnil(L, -1)) { try { item = read_item(L,-1, getServer()); @@ -156,8 +152,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user, push_items(L, items); InvRef::create(L, craft_inv); - if (lua_pcall(L, 4, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 4, 1, m_errorhandler)); if (!lua_isnil(L, -1)) { try { item = read_item(L,-1, getServer()); diff --git a/src/script/cpp_api/s_mainmenu.cpp b/src/script/cpp_api/s_mainmenu.cpp index 7430b0f4f868..17ceff082709 100644 --- a/src/script/cpp_api/s_mainmenu.cpp +++ b/src/script/cpp_api/s_mainmenu.cpp @@ -55,8 +55,7 @@ void ScriptApiMainMenu::handleMainMenuEvent(std::string text) // Call it lua_pushstring(L, text.c_str()); - if (lua_pcall(L, 1, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler)); } void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields) @@ -85,7 +84,6 @@ void ScriptApiMainMenu::handleMainMenuButtons(const StringMap &fields) } // Call it - if (lua_pcall(L, 1, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler)); } diff --git a/src/script/cpp_api/s_node.cpp b/src/script/cpp_api/s_node.cpp index 7df712ca085f..dac058b13a83 100644 --- a/src/script/cpp_api/s_node.cpp +++ b/src/script/cpp_api/s_node.cpp @@ -106,8 +106,7 @@ bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node, pushnode(L, node, ndef); objectrefGetOrCreate(L, puncher); pushPointedThing(pointed); - if (lua_pcall(L, 4, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 4, 0, m_errorhandler)); return true; } @@ -126,8 +125,7 @@ bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node, push_v3s16(L, p); pushnode(L, node, ndef); objectrefGetOrCreate(L, digger); - if (lua_pcall(L, 3, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 3, 0, m_errorhandler)); return true; } @@ -143,8 +141,7 @@ void ScriptApiNode::node_on_construct(v3s16 p, MapNode node) // Call function push_v3s16(L, p); - if (lua_pcall(L, 1, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler)); } void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node) @@ -159,8 +156,7 @@ void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node) // Call function push_v3s16(L, p); - if (lua_pcall(L, 1, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler)); } void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node) @@ -176,8 +172,7 @@ void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node) // Call function push_v3s16(L, p); pushnode(L, node, ndef); - if (lua_pcall(L, 2, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler)); } bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime) @@ -193,8 +188,7 @@ bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime) // Call function push_v3s16(L, p); lua_pushnumber(L,dtime); - if (lua_pcall(L, 2, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 1, m_errorhandler)); return (bool) lua_isboolean(L, -1) && (bool) lua_toboolean(L, -1) == true; } @@ -229,8 +223,7 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p, lua_settable(L, -3); } objectrefGetOrCreate(L, sender); // player - if (lua_pcall(L, 4, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 4, 0, m_errorhandler)); } void ScriptApiNode::node_falling_update(v3s16 p) @@ -239,8 +232,7 @@ void ScriptApiNode::node_falling_update(v3s16 p) lua_getglobal(L, "nodeupdate"); push_v3s16(L, p); - if (lua_pcall(L, 1, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler)); } void ScriptApiNode::node_falling_update_single(v3s16 p) @@ -249,7 +241,5 @@ void ScriptApiNode::node_falling_update_single(v3s16 p) lua_getglobal(L, "nodeupdate_single"); push_v3s16(L, p); - if (lua_pcall(L, 1, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 0, m_errorhandler)); } - diff --git a/src/script/cpp_api/s_nodemeta.cpp b/src/script/cpp_api/s_nodemeta.cpp index 01eee337c554..638750b0eff7 100644 --- a/src/script/cpp_api/s_nodemeta.cpp +++ b/src/script/cpp_api/s_nodemeta.cpp @@ -54,8 +54,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p, lua_pushinteger(L, to_index + 1); // to_index lua_pushinteger(L, count); // count objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 7, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 7, 1, m_errorhandler)); if (!lua_isnumber(L, -1)) throw LuaError("allow_metadata_inventory_move should" " return a number, guilty node: " + nodename); @@ -89,8 +88,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p, lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler)); if(!lua_isnumber(L, -1)) throw LuaError("allow_metadata_inventory_put should" " return a number, guilty node: " + nodename); @@ -124,8 +122,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p, lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 1, m_errorhandler)); if (!lua_isnumber(L, -1)) throw LuaError("allow_metadata_inventory_take should" " return a number, guilty node: " + nodename); @@ -162,8 +159,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p, lua_pushinteger(L, to_index + 1); // to_index lua_pushinteger(L, count); // count objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 7, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 7, 0, m_errorhandler)); } // Report put items @@ -191,8 +187,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p, lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler)); } // Report taken items @@ -220,13 +215,14 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p, lua_pushinteger(L, index + 1); // index LuaItemStack::create(L, stack); // stack objectrefGetOrCreate(L, player); // player - if (lua_pcall(L, 5, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 5, 0, m_errorhandler)); } -ScriptApiNodemeta::ScriptApiNodemeta() { +ScriptApiNodemeta::ScriptApiNodemeta() +{ } -ScriptApiNodemeta::~ScriptApiNodemeta() { +ScriptApiNodemeta::~ScriptApiNodemeta() +{ } diff --git a/src/script/cpp_api/s_player.cpp b/src/script/cpp_api/s_player.cpp index a499130c73e1..676b07537345 100644 --- a/src/script/cpp_api/s_player.cpp +++ b/src/script/cpp_api/s_player.cpp @@ -81,8 +81,7 @@ s16 ScriptApiPlayer::on_player_hpchange(ServerActiveObject *player, objectrefGetOrCreate(L, player); lua_pushnumber(L, hp_change); - if (lua_pcall(L, 2, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 1, m_errorhandler)); hp_change = lua_tointeger(L, -1); lua_pop(L, -1); return hp_change; diff --git a/src/script/cpp_api/s_server.cpp b/src/script/cpp_api/s_server.cpp index 21fe164aac0f..5b4626f40943 100644 --- a/src/script/cpp_api/s_server.cpp +++ b/src/script/cpp_api/s_server.cpp @@ -32,8 +32,7 @@ bool ScriptApiServer::getAuth(const std::string &playername, if (lua_type(L, -1) != LUA_TFUNCTION) throw LuaError("Authentication handler missing get_auth"); lua_pushstring(L, playername.c_str()); - if (lua_pcall(L, 1, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 1, 1, m_errorhandler)); lua_remove(L, -2); // Remove auth handler // nil = login not allowed @@ -104,8 +103,7 @@ void ScriptApiServer::createAuth(const std::string &playername, throw LuaError("Authentication handler missing create_auth"); lua_pushstring(L, playername.c_str()); lua_pushstring(L, password.c_str()); - if (lua_pcall(L, 2, 0, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 0, m_errorhandler)); } bool ScriptApiServer::setPassword(const std::string &playername, @@ -120,8 +118,7 @@ bool ScriptApiServer::setPassword(const std::string &playername, throw LuaError("Authentication handler missing set_password"); lua_pushstring(L, playername.c_str()); lua_pushstring(L, password.c_str()); - if (lua_pcall(L, 2, 1, m_errorhandler)) - scriptError(); + PCALL_RES(lua_pcall(L, 2, 1, m_errorhandler)); return lua_toboolean(L, -1); } diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 50c445d5053c..48c46c07999e 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -77,8 +77,9 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n, pushnode(L, n, env->getGameDef()->ndef()); lua_pushnumber(L, active_object_count); lua_pushnumber(L, active_object_count_wider); - if(lua_pcall(L, 4, 0, errorhandler)) - script_error(L); + + PCALL_RESL(L, lua_pcall(L, 4, 0, errorhandler)); + lua_pop(L, 1); // Pop error handler } @@ -418,8 +419,9 @@ int ModApiEnvMod::l_add_item(lua_State *L) return 0; lua_pushvalue(L, 1); lua_pushstring(L, item.getItemString().c_str()); - if(lua_pcall(L, 2, 1, errorhandler)) - script_error(L); + + PCALL_RESL(L, lua_pcall(L, 2, 1, errorhandler)); + lua_remove(L, errorhandler); // Remove error handler return 1; } diff --git a/src/script/scripting_game.cpp b/src/script/scripting_game.cpp index 8047c58cc05c..4f0350d418b3 100644 --- a/src/script/scripting_game.cpp +++ b/src/script/scripting_game.cpp @@ -105,7 +105,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top) LuaSettings::Register(L); } -void log_deprecated(std::string message) +void log_deprecated(const std::string &message) { - log_deprecated(NULL,message); + log_deprecated(NULL, message); } diff --git a/src/script/scripting_game.h b/src/script/scripting_game.h index 16d5dcb37a6e..970b3e80d508 100644 --- a/src/script/scripting_game.h +++ b/src/script/scripting_game.h @@ -52,6 +52,6 @@ class GameScripting : void InitializeModApi(lua_State *L, int top); }; -void log_deprecated(std::string message); +void log_deprecated(const std::string &message); #endif /* SCRIPTING_GAME_H_ */