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Temporarily disable "testStartStopWait" Threading unit test on mac

The "testStartStopWait" unit test is unreliably failing on mac,
for some time already. See bug #3786.

Having the unittest fail unreliably doesn't help anybody but mostly
inhibits the main feature of travis builds: to test PRs for regressions.

Therefore, disable the specific unit test for until bug #3786
is fixed.
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est31 committed Jul 4, 2016
1 parent 1dfd977 commit c1bdb552bc3ec0fda1b82ab2c44a5c31ab53bd24
Showing with 2 additions and 0 deletions.
  1. +2 −0 src/unittest/test_threading.cpp
@@ -39,7 +39,9 @@ static TestThreading g_test_instance;

void TestThreading::runTests(IGameDef *gamedef)
{
#if !(defined(__MACH__) && defined(__APPLE__))
TEST(testStartStopWait);
#endif
TEST(testThreadKill);
TEST(testAtomicSemaphoreThread);
}

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