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Client eventmanager refactor (#7179)
* Drop EventManager from GameDef & do some client cleanups * EventManager is only used by Client. Don't expose it on Server & GameDef for nothing * Drop Client::event() in favor of direct calls to getEventManager * Cleanup some event put from new + put to put(new) * MtEvent: add Type(u8) enum * This will enhance event performance & ensure stricter type * Drop MtEvent::checkIs (unused) * clang-tidy reported fixes * Code style * Move event_manager.h to the client directory as it's only used by client Add EventManager unittests + switch to unordered_map as order is not important here Drop a unused function
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/* | ||
Minetest | ||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> | ||
This program is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU Lesser General Public License as published by | ||
the Free Software Foundation; either version 2.1 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public License along | ||
with this program; if not, write to the Free Software Foundation, Inc., | ||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
*/ | ||
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#pragma once | ||
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#include "event.h" | ||
#include <list> | ||
#include <map> | ||
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class EventManager : public MtEventManager | ||
{ | ||
static void receiverReceive(MtEvent *e, void *data) | ||
{ | ||
MtEventReceiver *r = (MtEventReceiver *)data; | ||
r->onEvent(e); | ||
} | ||
struct FuncSpec | ||
{ | ||
event_receive_func f; | ||
void *d; | ||
FuncSpec(event_receive_func f, void *d) : f(f), d(d) {} | ||
}; | ||
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struct Dest | ||
{ | ||
std::list<FuncSpec> funcs{}; | ||
}; | ||
std::map<MtEvent::Type, Dest> m_dest{}; | ||
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public: | ||
~EventManager() override = default; | ||
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void put(MtEvent *e) override | ||
{ | ||
std::map<MtEvent::Type, Dest>::iterator i = m_dest.find(e->getType()); | ||
if (i != m_dest.end()) { | ||
std::list<FuncSpec> &funcs = i->second.funcs; | ||
for (FuncSpec &func : funcs) { | ||
(*(func.f))(e, func.d); | ||
} | ||
} | ||
delete e; | ||
} | ||
void reg(MtEvent::Type type, event_receive_func f, void *data) override | ||
{ | ||
std::map<MtEvent::Type, Dest>::iterator i = m_dest.find(type); | ||
if (i != m_dest.end()) { | ||
i->second.funcs.emplace_back(f, data); | ||
} else { | ||
Dest dest; | ||
dest.funcs.emplace_back(f, data); | ||
m_dest[type] = dest; | ||
} | ||
} | ||
void dereg(MtEvent::Type type, event_receive_func f, void *data) override | ||
{ | ||
std::map<MtEvent::Type, Dest>::iterator i = m_dest.find(type); | ||
if (i != m_dest.end()) { | ||
std::list<FuncSpec> &funcs = i->second.funcs; | ||
auto j = funcs.begin(); | ||
while (j != funcs.end()) { | ||
bool remove = (j->f == f && (!data || j->d == data)); | ||
if (remove) | ||
funcs.erase(j++); | ||
else | ||
++j; | ||
} | ||
} | ||
} | ||
}; |
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