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Bump animation frame count from u8 to u16 (#10054)

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appgurueu committed Jul 10, 2020
1 parent c6422e0 commit d80def5bbf58c9ddf1ab3d62e2e456b8dc824c98
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/client/tile.h
@@ -271,7 +271,7 @@ struct TileLayer
u32 texture_id = 0;

u16 animation_frame_length_ms = 0;
u8 animation_frame_count = 1;
u16 animation_frame_count = 1;

u8 material_type = TILE_MATERIAL_BASIC;
u8 material_flags =

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