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Plantlike meshoptions: fix degrotate. (#4512)

This snuck in with the meshoptions patch and accidentally kills
degrotate plants. Thanks to @HybridDog for finding this.
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sofar committed Sep 12, 2016
1 parent af4b63f commit d83bcf2c50af3fec37ac8d202064bd2ad92a6d8e
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/content_mapblock.cpp
@@ -1138,7 +1138,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
u8 p2mesh = 0;
if (f.param_type_2 == CPT2_DEGROTATE)
rotate_degree = n.param2 * 2;
else if (f.param_type_2 != CPT2_MESHOPTIONS) {
if (f.param_type_2 != CPT2_MESHOPTIONS) {
if (j == 0) {
for (u16 i = 0; i < 4; i++)
vertices[i].Pos.rotateXZBy(46 + rotate_degree);

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