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Full viewing range key message clarified
To make it sound less confusing to players
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Fixer-007 authored and rubenwardy committed Aug 12, 2017
1 parent 9ef9c72 commit e44f13aecb39e778d5b67c0894077cba2157742b
Showing 1 changed file with 2 additions and 2 deletions.
@@ -2980,8 +2980,8 @@ void Game::decreaseViewRange()
void Game::toggleFullViewRange()
static const wchar_t *msg[] = {
L"Disabled full viewing range",
L"Enabled full viewing range"
L"Normal view range",
L"Infinite view range"

draw_control->range_all = !draw_control->range_all;

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