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Framed glasslike: Don't use cuboids to draw glass faces (#7828)
Previously, each glass face used drawAutoLightedCuboid() to draw a flat cuboid. This also disallowed backface culling, making the backface culling inconsistent with 'glasslike'. Use code from 'glasslike' to draw glass faces using drawQuad(). Remove long-unknown top/bottom textures feature: Makes the code simpler and cleaner. Never documented, long-unknown and not of much use.
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