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[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)

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red-001 authored and nerzhul committed Apr 10, 2017
1 parent 0bc306e commit e8d872332040c16714ff6410d1f859adcec4766e
Showing with 15 additions and 13 deletions.
  1. +15 −0 builtin/client/chatcommands.lua
  2. +0 −13 clientmods/preview/init.lua
@@ -34,3 +34,18 @@ core.register_on_sending_chat_messages(function(message)

return true
end)

core.register_chatcommand("list_players", {
description = "List online players",
func = function(param)
local players = table.concat(core.get_player_names(), ", ")
core.display_chat_message("Online players: " .. players)
end
})

core.register_chatcommand("disconnect", {
description = "Exit to main menu",
func = function(param)
core.disconnect()
end,
})
@@ -126,16 +126,3 @@ core.register_on_punchnode(function(pos, node)
return false
end)

-- This is an example function to ensure it's working properly, should be removed before merge
core.register_chatcommand("list_players", {
func = function(param)
core.display_chat_message(dump(core.get_player_names()))
end
})

core.register_chatcommand("disconnect", {
description = "Exit to main menu",
func = function(param)
core.disconnect()
end,
})

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