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Statbars.lua: Cache enable_damage setting

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tenplus1 authored and paramat committed Feb 10, 2017
1 parent 5db41d4 commit e9cd7187e88b05a3e972b781cd85ef1e4f2bc10b
Showing with 5 additions and 5 deletions.
  1. +5 −5 builtin/game/statbars.lua
@@ -1,3 +1,5 @@
-- cache setting
local enable_damage = core.setting_getbool("enable_damage") == true

local health_bar_definition =
{
@@ -42,9 +44,8 @@ local function initialize_builtin_statbars(player)
player:hud_set_flags(player:hud_get_flags())
end

if player:hud_get_flags().healthbar and
core.is_yes(core.setting_get("enable_damage")) then
if hud_ids[name].id_healthbar == nil then
if player:hud_get_flags().healthbar and enable_damage then
if hud_ids[name].id_healthbar == nil then
health_bar_definition.number = player:get_hp()
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
end
@@ -56,8 +57,7 @@ local function initialize_builtin_statbars(player)
end

if (player:get_breath() < 11) then
if player:hud_get_flags().breathbar and
core.is_yes(core.setting_get("enable_damage")) then
if player:hud_get_flags().breathbar and enable_damage then
if hud_ids[name].id_breathbar == nil then
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
end

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