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Statbars.lua: Cache enable_damage setting
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builtin/game/statbars.lua
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@@ -1,3 +1,5 @@ |
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-- cache setting |
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local enable_damage = core.setting_getbool("enable_damage") == true |
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local health_bar_definition = |
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{ |
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@@ -42,9 +44,8 @@ local function initialize_builtin_statbars(player) |
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player:hud_set_flags(player:hud_get_flags()) |
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end |
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if player:hud_get_flags().healthbar and |
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core.is_yes(core.setting_get("enable_damage")) then |
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if hud_ids[name].id_healthbar == nil then |
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if player:hud_get_flags().healthbar and enable_damage then |
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if hud_ids[name].id_healthbar == nil then |
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health_bar_definition.number = player:get_hp() |
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hud_ids[name].id_healthbar = player:hud_add(health_bar_definition) |
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end |
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@@ -56,8 +57,7 @@ local function initialize_builtin_statbars(player) |
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end |
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if (player:get_breath() < 11) then |
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if player:hud_get_flags().breathbar and |
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core.is_yes(core.setting_get("enable_damage")) then |
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if player:hud_get_flags().breathbar and enable_damage then |
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if hud_ids[name].id_breathbar == nil then |
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hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition) |
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end |
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