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Fix srp.cpp:815 leak
Thanks @Zeno-
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est31 committed Jul 27, 2015
1 parent c30a2d6 commit f336d3ffb657d2fcc72d06c28642c1b418e8dec4
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Showing 2 changed files with 1 addition and 4 deletions.
@@ -974,6 +974,7 @@ void Client::deleteAuthData()
case AUTH_MECHANISM_NONE:
break;
}
m_chosen_auth_mech = AUTH_MECHANISM_NONE;
}


@@ -1060,7 +1061,6 @@ void Client::startAuth(AuthMechanism chosen_auth_mechanism)

NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_A, 0);
resp_pkt << std::string(bytes_A, len_A) << based_on;
free(bytes_A);
Send(&resp_pkt);
break;
}
@@ -100,7 +100,6 @@ void Client::handleCommand_Hello(NetworkPacket* pkt)

void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
{
m_chosen_auth_mech = AUTH_MECHANISM_NONE;
deleteAuthData();

v3f playerpos;
@@ -126,7 +125,6 @@ void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
}
void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
{
m_chosen_auth_mech = AUTH_MECHANISM_NONE;
deleteAuthData();

m_password = m_new_password;
@@ -144,7 +142,6 @@ void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
m_chat_queue.push(L"Password change denied. Password NOT changed.");
// reset everything and be sad
deleteAuthData();
m_chosen_auth_mech = AUTH_MECHANISM_NONE;
}
void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
{

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