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content_cao: Do not expire visuals for texture updates
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sfan5 committed Jun 11, 2020
1 parent 80d9e9c commit f897941
Showing 1 changed file with 15 additions and 5 deletions.
20 changes: 15 additions & 5 deletions src/client/content_cao.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1487,18 +1487,22 @@ void GenericCAO::updateAttachments()
bool GenericCAO::visualExpiryRequired(const ObjectProperties &new_) const
{
const ObjectProperties &old = m_prop;
/* Visuals do not need to be expired for:
* - nametag props: handled by updateNametag()
* - textures: handled by updateTextures()
* - sprite props: handled by updateTexturePos()
* - glow: handled by updateLight()
* - any other properties that do not change appearance
*/
// Ordered to compare primitive types before std::vectors
return old.backface_culling != new_.backface_culling ||
old.initial_sprite_basepos != new_.initial_sprite_basepos ||
old.is_visible != new_.is_visible ||
old.mesh != new_.mesh ||
old.spritediv != new_.spritediv ||
old.use_texture_alpha != new_.use_texture_alpha ||
old.visual != new_.visual ||
old.visual_size != new_.visual_size ||
old.wield_item != new_.wield_item ||
old.colors != new_.colors ||
old.textures != new_.textures;
old.colors != new_.colors;
}

void GenericCAO::processMessage(const std::string &data)
Expand All @@ -1513,6 +1517,7 @@ void GenericCAO::processMessage(const std::string &data)

// Check what exactly changed
bool expire_visuals = visualExpiryRequired(newprops);
bool textures_changed = m_prop.textures != newprops.textures;

// Apply changes
m_prop = std::move(newprops);
Expand Down Expand Up @@ -1541,13 +1546,18 @@ void GenericCAO::processMessage(const std::string &data)

if ((m_is_player && !m_is_local_player) && m_prop.nametag.empty())
m_prop.nametag = m_name;
updateNametag();

if (expire_visuals) {
expireVisuals();
} else {
infostream << "GenericCAO: properties updated but expiring visuals"
<< " not necessary" << std::endl;
if (textures_changed) {
// don't update while punch texture modifier is active
if (m_reset_textures_timer < 0)
updateTextures(m_current_texture_modifier);
}
updateNametag();
}
} else if (cmd == AO_CMD_UPDATE_POSITION) {
// Not sent by the server if this object is an attachment.
Expand Down

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