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Fix cloud color in loading screen and main menu (#8174)

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random-geek authored and paramat committed Feb 4, 2019
1 parent 2ae794a commit fc566e2e1074e501283d4be70a654d6b79ef07ff
Showing with 2 additions and 2 deletions.
  1. +1 −1 src/client/clientlauncher.cpp
  2. +1 −1 src/gui/guiEngine.cpp
@@ -169,7 +169,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
if (!g_menuclouds)
g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand());
g_menuclouds->setHeight(100.0f);
g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 200, 200, 255));
g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 240, 240, 255));
scene::ICameraSceneNode* camera;
camera = g_menucloudsmgr->addCameraSceneNode(NULL, v3f(0, 0, 0), v3f(0, 60, 100));
camera->setFarValue(10000);
@@ -323,7 +323,7 @@ void GUIEngine::cloudInit()
{
m_cloud.clouds = new Clouds(m_smgr, -1, rand());
m_cloud.clouds->setHeight(100.0f);
m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,255,255,255));
m_cloud.clouds->update(v3f(0, 0, 0), video::SColor(255,240,240,255));

m_cloud.camera = m_smgr->addCameraSceneNode(0,
v3f(0,0,0), v3f(0, 60, 100));

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