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Make use of safe file writing in auth handler (fixes #6576)
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builtin/game/auth.lua
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@@ -42,16 +42,15 @@ local function save_auth_file() |
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assert(type(stuff.privileges) == "table") |
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assert(stuff.last_login == nil or type(stuff.last_login) == "number") |
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end |
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local file, errmsg = io.open(core.auth_file_path, 'w+b') |
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if not file then |
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error(core.auth_file_path.." could not be opened for writing: "..errmsg) |
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end |
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local content = "" |
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for name, stuff in pairs(core.auth_table) do |
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local priv_string = core.privs_to_string(stuff.privileges) |
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local parts = {name, stuff.password, priv_string, stuff.last_login or ""} |
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file:write(table.concat(parts, ":").."\n") |
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content = content .. table.concat(parts, ":") .. "\n" |
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end |
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if not core.safe_file_write(core.auth_file_path, content) then |
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error(core.auth_file_path.." could not be written to") |
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end |
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io.close(file) |
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end |
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read_auth_file() |
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