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More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
* ClientEnvironment now uses UNORDERED MAP for active objects * Use RemotePlayer and LocalPlayer everywhere it's possible * Minor code style fixes * Drop Client::getBreath() unused function
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124 additions
and 152 deletions.
- +7 −14 src/client.cpp
- +0 −1 src/client.h
- +5 −8 src/clientiface.cpp
- +3 −4 src/content_cao.cpp
- +46 −59 src/environment.cpp
- +6 −6 src/environment.h
- +9 −9 src/network/clientpackethandler.cpp
- +3 −3 src/network/serverpackethandler.cpp
- +18 −18 src/script/lua_api/l_object.cpp
- +27 −30 src/server.cpp
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