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Branch: master
Commits on Feb 3, 2019
Commits on Dec 22, 2018
  1. mapnode: add const/noexcept (#8009)

    numberZero authored and nerzhul committed Dec 22, 2018
Commits on Dec 11, 2018
  1. Make MapNode handle paramtype2≠leveled properly (#7958)

    numberZero authored and nerzhul committed Dec 11, 2018
Commits on Nov 18, 2018
  1. Fix Android build (#7873)

    numberZero authored and nerzhul committed Nov 18, 2018
Commits on Nov 11, 2018
  1. Minor changes for IrrLicht 1.9 support

    numberZero authored and sfan5 committed Nov 5, 2018
Commits on Sep 29, 2018
  1. Software inventorycube (#7651)

    numberZero authored and paramat committed Sep 29, 2018
    Fixes missing/upside-down images on Android.
Commits on Sep 16, 2018
  1. Light curve: Simplify and improve code, fix darkened daytime sky (#7693)

    numberZero authored and paramat committed Sep 16, 2018
Commits on Aug 18, 2018
  1. Really delete things in fs::RecursiveDelete (#7433)

    numberZero authored and nerzhul committed Aug 18, 2018
    * Really delete things in fs::RecursiveDelete
Commits on Jul 21, 2018
  1. Disable shaders GUI on unsupported drivers (#7563)

    numberZero authored and nerzhul committed Jul 21, 2018
    * Disable shaders GUI on unsupported drivers (#2060)
    
    * Disable shaders if unavailable
Commits on Jun 30, 2018
  1. Fix world deletion (#7494)

    numberZero authored and nerzhul committed Jun 30, 2018
    * Fix world deletion
Commits on Jun 10, 2018
  1. Fix typo (GH#7421)

    numberZero authored and sfan5 committed Jun 9, 2018
Commits on Apr 6, 2018
  1. Fix SAOM (#7200)

    numberZero authored and nerzhul committed Apr 6, 2018
    * Bugfix
Commits on Apr 3, 2018
  1. Optimize entity-entity collision (#6587)

    numberZero authored and nerzhul committed Apr 3, 2018
    * Add IrrLicht type aliases
    * Add hash for IrrLicht vector
    * Add object map
Commits on Mar 22, 2018
  1. Update mesh collector and move it to a separate file (#6904)

    numberZero authored and nerzhul committed Mar 22, 2018
    * Update MeshCollector
    
    * Simplify MeshCollector
Commits on Mar 17, 2018
  1. Fix node-nodebox lighting difference in direct sunlight (#7061)

    numberZero authored and nerzhul committed Mar 17, 2018
Commits on Mar 10, 2018
  1. Drop texture file list cache (#6660)

    numberZero authored and SmallJoker committed Mar 10, 2018
Commits on Mar 3, 2018
  1. Cleanup in flat lighting (#7051)

    numberZero authored and SmallJoker committed Mar 3, 2018
Commits on Feb 15, 2018
  1. Render copyright notice: Fix name spelling (#7042)

    numberZero authored and SmallJoker committed Feb 15, 2018
Commits on Jan 30, 2018
  1. Fix liquid bottoms not being rendered

    numberZero authored and sfan5 committed Jan 29, 2018
Commits on Jan 12, 2018
Commits on Dec 25, 2017
  1. Fix dancing text

    numberZero authored and sfan5 committed Dec 24, 2017
Commits on Dec 21, 2017
  1. Fix wrong scrolling (#6809)

    numberZero authored and SmallJoker committed Dec 21, 2017
Commits on Dec 16, 2017
  1. Fix items turning black (#6780)

    numberZero authored and SmallJoker committed Dec 16, 2017
Commits on Dec 12, 2017
  1. Update light decoding table size (#6696)

    numberZero authored and SmallJoker committed Dec 12, 2017
    Fix old undiminish_light bug
Commits on Nov 18, 2017
  1. Fix dark liquids (#6621)

    numberZero authored and nerzhul committed Nov 18, 2017
    * Update light storage format
Commits on Nov 17, 2017
  1. Load files from subfolders in texturepacks

    numberZero authored and paramat committed Sep 13, 2017
    Updated and rebased version of a PR by red-001
Commits on Nov 14, 2017
  1. Fix item and wield meshes (#6596)

    numberZero authored and sfan5 committed Nov 14, 2017
Commits on Nov 8, 2017
  1. Move files to subdirectories (#6599)

    numberZero authored and nerzhul committed Nov 8, 2017
    * Move files around
Commits on Oct 31, 2017
  1. Rewrite rendering engine (#6253)

    numberZero authored and nerzhul committed Oct 31, 2017
    * Clean draw_*() arguments
    
    * Split rendering core
    
    * Add anaglyph 3D
    
    * Interlaced 3D
    
    * Drop obsolete methods
Commits on Oct 15, 2017
  1. Real global textures (#6105)

    numberZero authored and nerzhul committed Oct 15, 2017
    * Real global textures
    
    * Add world-aligned textures
    * Update minimal to support world-aligned tiles
    * Update minimal
Commits on Aug 16, 2017
  1. New lighting curve (#5279)

    numberZero authored and nerzhul committed Aug 16, 2017
    * New lighting curve
    
    * Make polynomial lighting curve
    
    * Update default lighting settings
Commits on Jul 17, 2017
  1. Mesh generation: Fix performance regression caused by 'plantlike_root…

    numberZero authored and paramat committed Jul 16, 2017
    …ed' PR
    
    Regression caused by ef285b2
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