199 changes: 94 additions & 105 deletions src/dungeongen.cpp

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14 changes: 6 additions & 8 deletions src/dungeongen.h
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,

class ManualMapVoxelManipulator;
class INodeDefManager;

class Mapgen;

v3s16 rand_ortho_dir(PseudoRandom &random, bool diagonal_dirs);
v3s16 turn_xz(v3s16 olddir, int t);
Expand All @@ -44,6 +44,7 @@ struct DungeonParams {
content_t c_moss;
content_t c_stair;

int notifytype;
bool diagonal_dirs;
float mossratio;
v3s16 holesize;
Expand All @@ -56,13 +57,11 @@ struct DungeonParams {

class DungeonGen {
public:
ManualMapVoxelManipulator *vm;
Mapgen *mg;
u32 blockseed;
u64 mapseed;
ManualMapVoxelManipulator *vmanip;
INodeDefManager *ndef;
PseudoRandom random;
v3s16 csize;
s16 water_level;

content_t c_torch;
DungeonParams dp;
Expand All @@ -71,9 +70,8 @@ class DungeonGen {
v3s16 m_pos;
v3s16 m_dir;

DungeonGen(INodeDefManager *ndef, u64 seed, s16 waterlevel, DungeonParams *dparams);
void generate(ManualMapVoxelManipulator *vm, u32 bseed,
v3s16 full_node_min, v3s16 full_node_max);
DungeonGen(Mapgen *mg, DungeonParams *dparams);
void generate(u32 bseed, v3s16 full_node_min, v3s16 full_node_max);

void makeDungeon(v3s16 start_padding);
void makeRoom(v3s16 roomsize, v3s16 roomplace);
Expand Down
3 changes: 2 additions & 1 deletion src/emerge.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -105,8 +105,9 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
this->luaoverride_params_modified = 0;
this->luaoverride_flagmask = 0;

mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
this->gennotify = 0;

mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");

int nthreads;
if (g_settings->get("num_emerge_threads").empty()) {
Expand Down
2 changes: 2 additions & 0 deletions src/emerge.h
Original file line number Diff line number Diff line change
Expand Up @@ -94,6 +94,8 @@ class EmergeManager : public IBackgroundBlockEmerger {
u16 qlimit_diskonly;
u16 qlimit_generate;

u32 gennotify;

MapgenParams *luaoverride_params;
u32 luaoverride_params_modified;
u32 luaoverride_flagmask;
Expand Down
19 changes: 19 additions & 0 deletions src/mapgen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,16 @@ FlagDesc flagdesc_deco_schematic[] = {
{NULL, 0}
};

FlagDesc flagdesc_gennotify[] = {
{"dungeon", 1 << GENNOTIFY_DUNGEON},
{"temple", 1 << GENNOTIFY_TEMPLE},
{"cave_begin", 1 << GENNOTIFY_CAVE_BEGIN},
{"cave_end", 1 << GENNOTIFY_CAVE_END},
{"large_cave_begin", 1 << GENNOTIFY_LARGECAVE_BEGIN},
{"large_cave_end", 1 << GENNOTIFY_LARGECAVE_END},
{NULL, 0}
};

///////////////////////////////////////////////////////////////////////////////


Expand Down Expand Up @@ -896,6 +906,15 @@ Mapgen::Mapgen() {
ndef = NULL;
heightmap = NULL;
biomemap = NULL;

for (unsigned int i = 0; i != NUM_GEN_NOTIFY; i++)
gen_notifications[i] = new std::vector<v3s16>;
}


Mapgen::~Mapgen() {
for (unsigned int i = 0; i != NUM_GEN_NOTIFY; i++)
delete gen_notifications[i];
}


Expand Down
55 changes: 37 additions & 18 deletions src/mapgen.h
Original file line number Diff line number Diff line change
Expand Up @@ -53,9 +53,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define DECO_PLACE_CENTER_Y 2
#define DECO_PLACE_CENTER_Z 4

#define ORE_RANGE_ACTUAL 1
#define ORE_RANGE_MIRROR 2

#define NUM_GEN_NOTIFY 6


extern FlagDesc flagdesc_mapgen[];
extern FlagDesc flagdesc_ore[];
extern FlagDesc flagdesc_deco_schematic[];
extern FlagDesc flagdesc_gennotify[];

class BiomeDefManager;
class Biome;
Expand All @@ -67,6 +74,32 @@ struct BlockMakeData;
class VoxelArea;
class Map;


enum MapgenObject {
MGOBJ_VMANIP,
MGOBJ_HEIGHTMAP,
MGOBJ_BIOMEMAP,
MGOBJ_HEATMAP,
MGOBJ_HUMIDMAP,
MGOBJ_GENNOTIFY
};

enum GenNotify {
GENNOTIFY_DUNGEON,
GENNOTIFY_TEMPLE,
GENNOTIFY_CAVE_BEGIN,
GENNOTIFY_CAVE_END,
GENNOTIFY_LARGECAVE_BEGIN,
GENNOTIFY_LARGECAVE_END
};

enum OreType {
ORE_SCATTER,
ORE_SHEET,
ORE_CLAYLIKE
};


struct MapgenParams {
std::string mg_name;
int chunksize;
Expand Down Expand Up @@ -100,8 +133,11 @@ class Mapgen {
u8 *biomemap;
v3s16 csize;

u32 gennotify;
std::vector<v3s16> *gen_notifications[NUM_GEN_NOTIFY];

Mapgen();
virtual ~Mapgen() {}
virtual ~Mapgen();

s16 findGroundLevelFull(v2s16 p2d);
s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
Expand All @@ -123,23 +159,6 @@ struct MapgenFactory {
virtual ~MapgenFactory() {}
};

enum MapgenObject {
MGOBJ_VMANIP,
MGOBJ_HEIGHTMAP,
MGOBJ_BIOMEMAP,
MGOBJ_HEATMAP,
MGOBJ_HUMIDMAP
};

enum OreType {
ORE_SCATTER,
ORE_SHEET,
ORE_CLAYLIKE
};

#define ORE_RANGE_ACTUAL 1
#define ORE_RANGE_MIRROR 2

class Ore {
public:
std::string ore_name;
Expand Down
19 changes: 11 additions & 8 deletions src/mapgen_v6.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -74,6 +74,7 @@ MapgenV6::MapgenV6(int mapgenid, MapgenV6Params *params, EmergeManager *emerge)
this->water_level = params->water_level;
this->flags = params->flags;
this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;
this->gennotify = emerge->gennotify;

this->freq_desert = params->freq_desert;
this->freq_beach = params->freq_beach;
Expand Down Expand Up @@ -456,22 +457,24 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
dp.c_stair = c_stair_cobble;

dp.diagonal_dirs = false;
dp.mossratio = 3.0;
dp.holesize = v3s16(1, 2, 1);
dp.roomsize = v3s16(0, 0, 0);
dp.mossratio = 3.0;
dp.holesize = v3s16(1, 2, 1);
dp.roomsize = v3s16(0, 0, 0);
dp.notifytype = GENNOTIFY_DUNGEON;
} else {
dp.c_cobble = c_sandbrick;
dp.c_moss = c_sandbrick; // should make this 'cracked sandstone' later
dp.c_stair = c_stair_sandstone;

dp.diagonal_dirs = true;
dp.mossratio = 0.0;
dp.holesize = v3s16(2, 3, 2);
dp.roomsize = v3s16(2, 5, 2);
dp.mossratio = 0.0;
dp.holesize = v3s16(2, 3, 2);
dp.roomsize = v3s16(2, 5, 2);
dp.notifytype = GENNOTIFY_TEMPLE;
}

DungeonGen dgen(ndef, data->seed, water_level, &dp);
dgen.generate(vm, blockseed, full_node_min, full_node_max);
DungeonGen dgen(this, &dp);
dgen.generate(blockseed, full_node_min, full_node_max);
}

// Add top and bottom side of water to transforming_liquid queue
Expand Down
5 changes: 3 additions & 2 deletions src/mapgen_v7.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,7 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
this->seed = (int)params->seed;
this->water_level = params->water_level;
this->flags = params->flags | MGV7_MOUNTAINS | MGV7_RIDGES;
this->gennotify = emerge->gennotify;

this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;

Expand Down Expand Up @@ -207,8 +208,8 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
generateCaves(stone_surface_max_y);

if (flags & MG_DUNGEONS) {
DungeonGen dgen(ndef, data->seed, water_level, NULL);
dgen.generate(vm, blockseed, full_node_min, full_node_max);
DungeonGen dgen(this, NULL);
dgen.generate(blockseed, full_node_min, full_node_max);
}

for (size_t i = 0; i != emerge->decorations.size(); i++) {
Expand Down
50 changes: 41 additions & 9 deletions src/script/lua_api/l_mapgen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,7 @@ struct EnumString ModApiMapgen::es_MapgenObject[] =
{MGOBJ_BIOMEMAP, "biomemap"},
{MGOBJ_HEATMAP, "heatmap"},
{MGOBJ_HUMIDMAP, "humiditymap"},
{MGOBJ_GENNOTIFY, "gennotify"},
{0, NULL},
};

Expand Down Expand Up @@ -95,8 +96,6 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)

size_t maplen = mg->csize.X * mg->csize.Z;

int nargs = 1;

switch (mgobj) {
case MGOBJ_VMANIP: {
ManualMapVoxelManipulator *vm = mg->vm;
Expand All @@ -113,9 +112,7 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
// emerged max pos
push_v3s16(L, vm->m_area.MaxEdge);

nargs = 3;

break; }
return 3; }
case MGOBJ_HEIGHTMAP: {
if (!mg->heightmap)
return 0;
Expand All @@ -125,7 +122,8 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
lua_pushinteger(L, mg->heightmap[i]);
lua_rawseti(L, -2, i + 1);
}
break; }

return 1; }
case MGOBJ_BIOMEMAP: {
if (!mg->biomemap)
return 0;
Expand All @@ -135,7 +133,8 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
lua_pushinteger(L, mg->biomemap[i]);
lua_rawseti(L, -2, i + 1);
}
break; }

return 1; }
case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
case MGOBJ_HUMIDMAP:
if (strcmp(emerge->params->mg_name.c_str(), "v7"))
Expand All @@ -153,10 +152,32 @@ int ModApiMapgen::l_get_mapgen_object(lua_State *L)
lua_pushnumber(L, arr[i]);
lua_rawseti(L, -2, i + 1);
}
break; }

return 1; }
case MGOBJ_GENNOTIFY: {
lua_newtable(L);
for (int i = 0; flagdesc_gennotify[i].name; i++) {
if (!(emerge->gennotify & flagdesc_gennotify[i].flag))
continue;

std::vector<v3s16> *posvec = mg->gen_notifications[i];
if (!posvec)
return 0;

lua_newtable(L);
for (unsigned int j = 0; j != posvec->size(); j++) {
push_v3s16(L, (*posvec)[j]);
lua_rawseti(L, -2, j + 1);
}
lua_setfield(L, -2, flagdesc_gennotify[i].name);

posvec->clear();
}

return 1; }
}

return nargs;
return 0;
}

// minetest.set_mapgen_params(params)
Expand Down Expand Up @@ -214,6 +235,16 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
return 0;
}

// set_gen_notify(string)
int ModApiMapgen::l_set_gen_notify(lua_State *L)
{
if (lua_isstring(L, 1)) {
EmergeManager *emerge = getServer(L)->getEmergeManager();
emerge->gennotify = readFlagString(lua_tostring(L, 1), flagdesc_gennotify);
}
return 0;
}

// register_biome({lots of stuff})
int ModApiMapgen::l_register_biome(lua_State *L)
{
Expand Down Expand Up @@ -581,6 +612,7 @@ void ModApiMapgen::Initialize(lua_State *L, int top)
API_FCT(get_mapgen_object);

API_FCT(set_mapgen_params);
API_FCT(set_gen_notify);

API_FCT(register_biome);
API_FCT(register_decoration);
Expand Down
3 changes: 3 additions & 0 deletions src/script/lua_api/l_mapgen.h
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,9 @@ class ModApiMapgen : public ModApiBase {
// set mapgen parameters
static int l_set_mapgen_params(lua_State *L);

// set_gen_notify(flagstring)
static int l_set_gen_notify(lua_State *L);

// register_biome({lots of stuff})
static int l_register_biome(lua_State *L);

Expand Down