676 changes: 1 addition & 675 deletions src/content_sao.cpp

Large diffs are not rendered by default.

299 changes: 0 additions & 299 deletions src/content_sao.h
Original file line number Diff line number Diff line change
Expand Up @@ -99,302 +99,3 @@ class LuaEntitySAO : public UnitSAO
std::string m_current_texture_modifier = "";
};

/*
PlayerSAO needs some internals exposed.
*/

class LagPool
{
float m_pool = 15.0f;
float m_max = 15.0f;
public:
LagPool() = default;

void setMax(float new_max)
{
m_max = new_max;
if(m_pool > new_max)
m_pool = new_max;
}

void add(float dtime)
{
m_pool -= dtime;
if(m_pool < 0)
m_pool = 0;
}

void empty()
{
m_pool = m_max;
}

bool grab(float dtime)
{
if(dtime <= 0)
return true;
if(m_pool + dtime > m_max)
return false;
m_pool += dtime;
return true;
}
};

class RemotePlayer;

class PlayerSAO : public UnitSAO
{
public:
PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
bool is_singleplayer);

ActiveObjectType getType() const
{ return ACTIVEOBJECT_TYPE_PLAYER; }
ActiveObjectType getSendType() const
{ return ACTIVEOBJECT_TYPE_GENERIC; }
std::string getDescription();

/*
Active object <-> environment interface
*/

void addedToEnvironment(u32 dtime_s);
void removingFromEnvironment();
bool isStaticAllowed() const { return false; }
std::string getClientInitializationData(u16 protocol_version);
void getStaticData(std::string *result) const;
void step(float dtime, bool send_recommended);
void setBasePosition(const v3f &position);
void setPos(const v3f &pos);
void moveTo(v3f pos, bool continuous);
void setPlayerYaw(const float yaw);
// Data should not be sent at player initialization
void setPlayerYawAndSend(const float yaw);
void setLookPitch(const float pitch);
// Data should not be sent at player initialization
void setLookPitchAndSend(const float pitch);
f32 getLookPitch() const { return m_pitch; }
f32 getRadLookPitch() const { return m_pitch * core::DEGTORAD; }
// Deprecated
f32 getRadLookPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
void setFov(const float pitch);
f32 getFov() const { return m_fov; }
void setWantedRange(const s16 range);
s16 getWantedRange() const { return m_wanted_range; }

/*
Interaction interface
*/

u16 punch(v3f dir,
const ToolCapabilities *toolcap,
ServerActiveObject *puncher,
float time_from_last_punch);
void rightClick(ServerActiveObject *clicker) {}
void setHP(s32 hp, const PlayerHPChangeReason &reason);
void setHPRaw(u16 hp) { m_hp = hp; }
s16 readDamage();
u16 getBreath() const { return m_breath; }
void setBreath(const u16 breath, bool send = true);

/*
Inventory interface
*/
Inventory *getInventory() const;
InventoryLocation getInventoryLocation() const;
void setInventoryModified() {}
std::string getWieldList() const { return "main"; }
u16 getWieldIndex() const;
ItemStack getWieldedItem(ItemStack *selected, ItemStack *hand = nullptr) const;
bool setWieldedItem(const ItemStack &item);

/*
PlayerSAO-specific
*/

void disconnected();

RemotePlayer *getPlayer() { return m_player; }
session_t getPeerID() const { return m_peer_id; }

// Cheat prevention

v3f getLastGoodPosition() const
{
return m_last_good_position;
}
float resetTimeFromLastPunch()
{
float r = m_time_from_last_punch;
m_time_from_last_punch = 0.0;
return r;
}
void noCheatDigStart(const v3s16 &p)
{
m_nocheat_dig_pos = p;
m_nocheat_dig_time = 0;
}
v3s16 getNoCheatDigPos()
{
return m_nocheat_dig_pos;
}
float getNoCheatDigTime()
{
return m_nocheat_dig_time;
}
void noCheatDigEnd()
{
m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
}
LagPool& getDigPool()
{
return m_dig_pool;
}
void setMaxSpeedOverride(const v3f &vel);
// Returns true if cheated
bool checkMovementCheat();

// Other

void updatePrivileges(const std::set<std::string> &privs,
bool is_singleplayer)
{
m_privs = privs;
m_is_singleplayer = is_singleplayer;
}

bool getCollisionBox(aabb3f *toset) const;
bool getSelectionBox(aabb3f *toset) const;
bool collideWithObjects() const { return true; }

void finalize(RemotePlayer *player, const std::set<std::string> &privs);

v3f getEyePosition() const { return m_base_position + getEyeOffset(); }
v3f getEyeOffset() const;
float getZoomFOV() const;

inline Metadata &getMeta() { return m_meta; }

private:
std::string getPropertyPacket();
void unlinkPlayerSessionAndSave();
std::string generateUpdatePhysicsOverrideCommand() const;

RemotePlayer *m_player = nullptr;
session_t m_peer_id = 0;

// Cheat prevention
LagPool m_dig_pool;
LagPool m_move_pool;
v3f m_last_good_position;
float m_time_from_last_teleport = 0.0f;
float m_time_from_last_punch = 0.0f;
v3s16 m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
float m_nocheat_dig_time = 0.0f;
float m_max_speed_override_time = 0.0f;
v3f m_max_speed_override = v3f(0.0f, 0.0f, 0.0f);

// Timers
IntervalLimiter m_breathing_interval;
IntervalLimiter m_drowning_interval;
IntervalLimiter m_node_hurt_interval;

bool m_position_not_sent = false;

// Cached privileges for enforcement
std::set<std::string> m_privs;
bool m_is_singleplayer;

u16 m_breath = PLAYER_MAX_BREATH_DEFAULT;
f32 m_pitch = 0.0f;
f32 m_fov = 0.0f;
s16 m_wanted_range = 0.0f;

Metadata m_meta;
public:
float m_physics_override_speed = 1.0f;
float m_physics_override_jump = 1.0f;
float m_physics_override_gravity = 1.0f;
bool m_physics_override_sneak = true;
bool m_physics_override_sneak_glitch = false;
bool m_physics_override_new_move = true;
bool m_physics_override_sent = false;
};


struct PlayerHPChangeReason {
enum Type : u8 {
SET_HP,
PLAYER_PUNCH,
FALL,
NODE_DAMAGE,
DROWNING,
RESPAWN
};

Type type = SET_HP;
bool from_mod = false;
int lua_reference = -1;

// For PLAYER_PUNCH
ServerActiveObject *object = nullptr;
// For NODE_DAMAGE
std::string node;

inline bool hasLuaReference() const
{
return lua_reference >= 0;
}

bool setTypeFromString(const std::string &typestr)
{
if (typestr == "set_hp")
type = SET_HP;
else if (typestr == "punch")
type = PLAYER_PUNCH;
else if (typestr == "fall")
type = FALL;
else if (typestr == "node_damage")
type = NODE_DAMAGE;
else if (typestr == "drown")
type = DROWNING;
else if (typestr == "respawn")
type = RESPAWN;
else
return false;

return true;
}

std::string getTypeAsString() const
{
switch (type) {
case PlayerHPChangeReason::SET_HP:
return "set_hp";
case PlayerHPChangeReason::PLAYER_PUNCH:
return "punch";
case PlayerHPChangeReason::FALL:
return "fall";
case PlayerHPChangeReason::NODE_DAMAGE:
return "node_damage";
case PlayerHPChangeReason::DROWNING:
return "drown";
case PlayerHPChangeReason::RESPAWN:
return "respawn";
default:
return "?";
}
}

PlayerHPChangeReason(Type type):
type(type)
{}

PlayerHPChangeReason(Type type, ServerActiveObject *object):
type(type), object(object)
{}

PlayerHPChangeReason(Type type, std::string node):
type(type), node(node)
{}
};
2 changes: 1 addition & 1 deletion src/database/database-files.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,11 +20,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cassert>
#include <json/json.h>
#include "database-files.h"
#include "content_sao.h"
#include "remoteplayer.h"
#include "settings.h"
#include "porting.h"
#include "filesys.h"
#include "server/player_sao.h"
#include "util/string.h"

// !!! WARNING !!!
Expand Down
2 changes: 1 addition & 1 deletion src/database/database-postgresql.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -36,8 +36,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "debug.h"
#include "exceptions.h"
#include "settings.h"
#include "content_sao.h"
#include "remoteplayer.h"
#include "server/player_sao.h"

Database_PostgreSQL::Database_PostgreSQL(const std::string &connect_string) :
m_connect_string(connect_string)
Expand Down
2 changes: 1 addition & 1 deletion src/database/database-sqlite3.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -33,8 +33,8 @@ SQLite format specification:
#include "settings.h"
#include "porting.h"
#include "util/string.h"
#include "content_sao.h"
#include "remoteplayer.h"
#include "server/player_sao.h"

#include <cassert>

Expand Down
2 changes: 1 addition & 1 deletion src/network/serverpackethandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "chatmessage.h"
#include "server.h"
#include "log.h"
#include "content_sao.h"
#include "emerge.h"
#include "mapblock.h"
#include "modchannels.h"
Expand All @@ -34,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "network/connection.h"
#include "network/networkprotocol.h"
#include "network/serveropcodes.h"
#include "server/player_sao.h"
#include "util/auth.h"
#include "util/base64.h"
#include "util/pointedthing.h"
Expand Down
2 changes: 1 addition & 1 deletion src/remoteplayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,13 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,

#include "remoteplayer.h"
#include <json/json.h>
#include "content_sao.h"
#include "filesys.h"
#include "gamedef.h"
#include "porting.h" // strlcpy
#include "server.h"
#include "settings.h"
#include "convert_json.h"
#include "server/player_sao.h"

/*
RemotePlayer
Expand Down
3 changes: 1 addition & 2 deletions src/script/common/c_content.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,18 +21,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_types.h"
#include "nodedef.h"
#include "object_properties.h"
#include "content_sao.h"
#include "cpp_api/s_node.h"
#include "lua_api/l_object.h"
#include "lua_api/l_item.h"
#include "common/c_internal.h"
#include "server.h"
#include "log.h"
#include "tool.h"
#include "server/serveractiveobject.h"
#include "porting.h"
#include "mapgen/mg_schematic.h"
#include "noise.h"
#include "server/player_sao.h"
#include "util/pointedthing.h"
#include "debug.h" // For FATAL_ERROR
#include <json/json.h>
Expand Down
2 changes: 1 addition & 1 deletion src/script/cpp_api/s_base.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_security.h"
#include "lua_api/l_object.h"
#include "common/c_converter.h"
#include "server/serveractiveobject.h"
#include "server/player_sao.h"
#include "filesys.h"
#include "content/mods.h"
#include "porting.h"
Expand Down
1 change: 1 addition & 0 deletions src/script/cpp_api/s_player.h
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ struct InventoryLocation;
struct ItemStack;
struct ToolCapabilities;
struct PlayerHPChangeReason;
class ServerActiveObject;

class ScriptApiPlayer : virtual public ScriptApiBase
{
Expand Down
3 changes: 2 additions & 1 deletion src/script/lua_api/l_env.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include <algorithm>
#include "lua_api/l_env.h"
#include "lua_api/l_internal.h"
#include "lua_api/l_nodemeta.h"
Expand All @@ -25,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_vmanip.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include <algorithm>
#include "scripting_server.h"
#include "environment.h"
#include "mapblock.h"
Expand All @@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "pathfinder.h"
#include "face_position_cache.h"
#include "remoteplayer.h"
#include "server/player_sao.h"
#ifndef SERVER
#include "client/client.h"
#endif
Expand Down
2 changes: 1 addition & 1 deletion src/script/lua_api/l_object.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,12 +27,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_content.h"
#include "log.h"
#include "tool.h"
#include "server/serveractiveobject.h"
#include "content_sao.h"
#include "remoteplayer.h"
#include "server.h"
#include "hud.h"
#include "scripting_server.h"
#include "server/player_sao.h"

/*
ObjectRef
Expand Down
2 changes: 1 addition & 1 deletion src/server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen/mg_biome.h"
#include "content_mapnode.h"
#include "content_nodemeta.h"
#include "content_sao.h"
#include "content/mods.h"
#include "modchannels.h"
#include "serverlist.h"
Expand All @@ -64,6 +63,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "chatmessage.h"
#include "chat_interface.h"
#include "remoteplayer.h"
#include "server/player_sao.h"

class ClientNotFoundException : public BaseException
{
Expand Down
1 change: 1 addition & 0 deletions src/server/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
set(server_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
${CMAKE_CURRENT_SOURCE_DIR}/player_sao.cpp
${CMAKE_CURRENT_SOURCE_DIR}/serveractiveobject.cpp
${CMAKE_CURRENT_SOURCE_DIR}/unit_sao.cpp
PARENT_SCOPE)
695 changes: 695 additions & 0 deletions src/server/player_sao.cpp

Large diffs are not rendered by default.

325 changes: 325 additions & 0 deletions src/server/player_sao.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,325 @@

/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2013-2020 Minetest core developers & community
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "constants.h"
#include "network/networkprotocol.h"
#include "unit_sao.h"
#include "util/numeric.h"

/*
PlayerSAO needs some internals exposed.
*/

class LagPool
{
float m_pool = 15.0f;
float m_max = 15.0f;
public:
LagPool() = default;

void setMax(float new_max)
{
m_max = new_max;
if(m_pool > new_max)
m_pool = new_max;
}

void add(float dtime)
{
m_pool -= dtime;
if(m_pool < 0)
m_pool = 0;
}

void empty()
{
m_pool = m_max;
}

bool grab(float dtime)
{
if(dtime <= 0)
return true;
if(m_pool + dtime > m_max)
return false;
m_pool += dtime;
return true;
}
};

class RemotePlayer;

class PlayerSAO : public UnitSAO
{
public:
PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
bool is_singleplayer);

ActiveObjectType getType() const
{ return ACTIVEOBJECT_TYPE_PLAYER; }
ActiveObjectType getSendType() const
{ return ACTIVEOBJECT_TYPE_GENERIC; }
std::string getDescription();

/*
Active object <-> environment interface
*/

void addedToEnvironment(u32 dtime_s);
void removingFromEnvironment();
bool isStaticAllowed() const { return false; }
std::string getClientInitializationData(u16 protocol_version);
void getStaticData(std::string *result) const;
void step(float dtime, bool send_recommended);
void setBasePosition(const v3f &position);
void setPos(const v3f &pos);
void moveTo(v3f pos, bool continuous);
void setPlayerYaw(const float yaw);
// Data should not be sent at player initialization
void setPlayerYawAndSend(const float yaw);
void setLookPitch(const float pitch);
// Data should not be sent at player initialization
void setLookPitchAndSend(const float pitch);
f32 getLookPitch() const { return m_pitch; }
f32 getRadLookPitch() const { return m_pitch * core::DEGTORAD; }
// Deprecated
f32 getRadLookPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
void setFov(const float pitch);
f32 getFov() const { return m_fov; }
void setWantedRange(const s16 range);
s16 getWantedRange() const { return m_wanted_range; }

/*
Interaction interface
*/

u16 punch(v3f dir,
const ToolCapabilities *toolcap,
ServerActiveObject *puncher,
float time_from_last_punch);
void rightClick(ServerActiveObject *clicker) {}
void setHP(s32 hp, const PlayerHPChangeReason &reason);
void setHPRaw(u16 hp) { m_hp = hp; }
s16 readDamage();
u16 getBreath() const { return m_breath; }
void setBreath(const u16 breath, bool send = true);

/*
Inventory interface
*/
Inventory *getInventory() const;
InventoryLocation getInventoryLocation() const;
void setInventoryModified() {}
std::string getWieldList() const { return "main"; }
u16 getWieldIndex() const;
ItemStack getWieldedItem(ItemStack *selected, ItemStack *hand = nullptr) const;
bool setWieldedItem(const ItemStack &item);

/*
PlayerSAO-specific
*/

void disconnected();

RemotePlayer *getPlayer() { return m_player; }
session_t getPeerID() const { return m_peer_id; }

// Cheat prevention

v3f getLastGoodPosition() const
{
return m_last_good_position;
}
float resetTimeFromLastPunch()
{
float r = m_time_from_last_punch;
m_time_from_last_punch = 0.0;
return r;
}
void noCheatDigStart(const v3s16 &p)
{
m_nocheat_dig_pos = p;
m_nocheat_dig_time = 0;
}
v3s16 getNoCheatDigPos()
{
return m_nocheat_dig_pos;
}
float getNoCheatDigTime()
{
return m_nocheat_dig_time;
}
void noCheatDigEnd()
{
m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
}
LagPool& getDigPool()
{
return m_dig_pool;
}
void setMaxSpeedOverride(const v3f &vel);
// Returns true if cheated
bool checkMovementCheat();

// Other

void updatePrivileges(const std::set<std::string> &privs,
bool is_singleplayer)
{
m_privs = privs;
m_is_singleplayer = is_singleplayer;
}

bool getCollisionBox(aabb3f *toset) const;
bool getSelectionBox(aabb3f *toset) const;
bool collideWithObjects() const { return true; }

void finalize(RemotePlayer *player, const std::set<std::string> &privs);

v3f getEyePosition() const { return m_base_position + getEyeOffset(); }
v3f getEyeOffset() const;
float getZoomFOV() const;

inline Metadata &getMeta() { return m_meta; }

private:
std::string getPropertyPacket();
void unlinkPlayerSessionAndSave();
std::string generateUpdatePhysicsOverrideCommand() const;

RemotePlayer *m_player = nullptr;
session_t m_peer_id = 0;

// Cheat prevention
LagPool m_dig_pool;
LagPool m_move_pool;
v3f m_last_good_position;
float m_time_from_last_teleport = 0.0f;
float m_time_from_last_punch = 0.0f;
v3s16 m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
float m_nocheat_dig_time = 0.0f;
float m_max_speed_override_time = 0.0f;
v3f m_max_speed_override = v3f(0.0f, 0.0f, 0.0f);

// Timers
IntervalLimiter m_breathing_interval;
IntervalLimiter m_drowning_interval;
IntervalLimiter m_node_hurt_interval;

bool m_position_not_sent = false;

// Cached privileges for enforcement
std::set<std::string> m_privs;
bool m_is_singleplayer;

u16 m_breath = PLAYER_MAX_BREATH_DEFAULT;
f32 m_pitch = 0.0f;
f32 m_fov = 0.0f;
s16 m_wanted_range = 0.0f;

Metadata m_meta;
public:
float m_physics_override_speed = 1.0f;
float m_physics_override_jump = 1.0f;
float m_physics_override_gravity = 1.0f;
bool m_physics_override_sneak = true;
bool m_physics_override_sneak_glitch = false;
bool m_physics_override_new_move = true;
bool m_physics_override_sent = false;
};


struct PlayerHPChangeReason {
enum Type : u8 {
SET_HP,
PLAYER_PUNCH,
FALL,
NODE_DAMAGE,
DROWNING,
RESPAWN
};

Type type = SET_HP;
bool from_mod = false;
int lua_reference = -1;

// For PLAYER_PUNCH
ServerActiveObject *object = nullptr;
// For NODE_DAMAGE
std::string node;

inline bool hasLuaReference() const
{
return lua_reference >= 0;
}

bool setTypeFromString(const std::string &typestr)
{
if (typestr == "set_hp")
type = SET_HP;
else if (typestr == "punch")
type = PLAYER_PUNCH;
else if (typestr == "fall")
type = FALL;
else if (typestr == "node_damage")
type = NODE_DAMAGE;
else if (typestr == "drown")
type = DROWNING;
else if (typestr == "respawn")
type = RESPAWN;
else
return false;

return true;
}

std::string getTypeAsString() const
{
switch (type) {
case PlayerHPChangeReason::SET_HP:
return "set_hp";
case PlayerHPChangeReason::PLAYER_PUNCH:
return "punch";
case PlayerHPChangeReason::FALL:
return "fall";
case PlayerHPChangeReason::NODE_DAMAGE:
return "node_damage";
case PlayerHPChangeReason::DROWNING:
return "drown";
case PlayerHPChangeReason::RESPAWN:
return "respawn";
default:
return "?";
}
}

PlayerHPChangeReason(Type type):
type(type)
{}

PlayerHPChangeReason(Type type, ServerActiveObject *object):
type(type), object(object)
{}

PlayerHPChangeReason(Type type, std::string node):
type(type), node(node)
{}
};
4 changes: 0 additions & 4 deletions src/server/unit_sao.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "scripting_server.h"
#include "serverenvironment.h"

/*
UnitSAO
*/

UnitSAO::UnitSAO(ServerEnvironment *env, v3f pos) : ServerActiveObject(env, pos)
{
// Initialize something to armor groups
Expand Down
4 changes: 2 additions & 2 deletions src/serverenvironment.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,8 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include <algorithm>
#include "serverenvironment.h"
#include "content_sao.h"
#include "settings.h"
#include "log.h"
#include "mapblock.h"
Expand All @@ -44,7 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#if USE_POSTGRESQL
#include "database/database-postgresql.h"
#endif
#include <algorithm>
#include "server/player_sao.h"

#define LBM_NAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_:"

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