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Add option to disable backface culling for models #3209

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merged 1 commit into from Oct 25, 2015

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BlockMen
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Adds option to disable backface culling for objects with meshes
Fixes #2984

@PilzAdam
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Doesn't this decrease performance of all CAOs with meshes?

@BlockMen
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@PilzAdam slightly, yes. IMO its not necessary, but we could add an option to enable backfaceculling for animated meshes, but it should be disabled by default since it looks better for most models, e.g. for armor, _game player model (especially when walking inside other players), etc ...

@HybridDog
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disabling backface culling might break a few models (maybe someone wants to be seen only from the frontside)
l'm wondering why there is no backface culling for stairs…

@BlockMen BlockMen force-pushed the fix_mesh branch 2 times, most recently from 2c155c3 to 62ae1b5 Compare October 24, 2015 12:39
@BlockMen BlockMen changed the title Disable backface culling for models; fixes #2984 Add option to disable backface culling for models Oct 24, 2015
- Disabled by default (except players)
- Fixes minetest#2984
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3 participants