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client Particles: Make collision with objects optional (#7682) Sep 7, 2018
content Add protocol_version and supported package types to ContentDB urls Jul 28, 2018
database Replace auth.txt with SQLite auth database (#7279) Aug 5, 2018
gui Formspecs: Fix invalid background warning Aug 20, 2018
irrlicht_changes Fix debug and info text being the wrong color Aug 5, 2018
mapgen Fix various code issues found by cppcheck (#7741) Sep 23, 2018
network Particles: Make collision with objects optional (#7682) Sep 7, 2018
script markAliasDeprecated: Fix MSVC build Sep 11, 2018
server Revert 6587 - Optimize entity-entity collision (#7539) Jul 8, 2018
threading Fix 5 issues reported by PVS studio Apr 4, 2018
unittest Replace auth.txt with SQLite auth database (#7279) Aug 5, 2018
util Light curve: Simplify and improve code, fix darkened daytime sky (#7693) Sep 16, 2018
CMakeLists.txt Make OpenGL preference configurable, default to LEGACY (#7666) Sep 22, 2018
activeobject.h C++ modernize: Pragma once (#6264) Aug 17, 2017
ban.cpp Add unittests on ActiveObject and BanManager class (#6866) Jan 1, 2018
ban.h C++ modernize: Pragma once (#6264) Aug 17, 2017
camera.cpp FOV: Raise lower limit to avoid zoom-loading of distant world (#7234) Apr 15, 2018
camera.h Zoom: Set zoom FOV per-player using a player object property Dec 4, 2017
chat.cpp Fix last performance-type-promotion-in-math-fn problems Apr 4, 2018
chat.h Fix last performance-type-promotion-in-math-fn problems Apr 4, 2018
chat_interface.h C++ modernize: Pragma once (#6264) Aug 17, 2017
chatmessage.h Travis: Update clang from 4.0 to 5.0 (#6467) Oct 9, 2017
client.cpp Fix small memory leaks in client. (#7492) Jun 27, 2018
client.h Rename CSM flavours to restrictions Jun 26, 2018
clientenvironment.cpp Make player liquid speed independent of FPS (#7543) Jul 14, 2018
clientenvironment.h Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called. Jul 1, 2018
clientiface.cpp Reduce block load glitches Jul 12, 2018
clientiface.h Check node updates whether the blocks are known (#7568) Aug 16, 2018
clientmap.cpp Node definition manager refactor (#7016) Feb 10, 2018
clientmap.h C++ modernize: Pragma once (#6264) Aug 17, 2017
clientmedia.cpp clientmap, clientmedia: code modernization Aug 17, 2017
clientmedia.h C++ modernize: Pragma once (#6264) Aug 17, 2017
clientobject.cpp clientobject, clouds, collision, clientsimpleobject: code modernizati… Aug 17, 2017
clientobject.h Prevent objects from colliding with own child attachments (#7610) Aug 5, 2018
clientsimpleobject.h C++ modernize: Pragma once (#6264) Aug 17, 2017
cloudparams.h C++ modernize: Pragma once (#6264) Aug 17, 2017
clouds.cpp Modernize code: very last fixes (#6290) Aug 20, 2017
clouds.h C++ modernize: Pragma once (#6264) Aug 17, 2017
cmake_config.h.in C++ modernize: Pragma once (#6264) Aug 17, 2017
cmake_config_githash.h.in C++ modernize: Pragma once (#6264) Aug 17, 2017
collision.cpp Prevent objects from colliding with own child attachments (#7610) Aug 5, 2018
collision.h C++ modernize: Pragma once (#6264) Aug 17, 2017
config.h Update version correctly again (#6462) Sep 26, 2017
constants.h Customizeable max breath for players (#6411) Sep 15, 2017
content_cao.cpp Smoothed yaw rotation for objects (#6825) Aug 2, 2018
content_cao.h Prevent objects from colliding with own child attachments (#7610) Aug 5, 2018
content_cso.cpp Modernize src/c* src/d* and src/e* files (#6263) Aug 17, 2017
content_cso.h C++ modernize: Pragma once (#6264) Aug 17, 2017
content_mapblock.cpp Update mesh collector and move it to a separate file (#6904) Mar 22, 2018
content_mapblock.h Fix node-nodebox lighting difference in direct sunlight (#7061) Mar 17, 2018
content_mapnode.cpp Modernize src/c* src/d* and src/e* files (#6263) Aug 17, 2017
content_mapnode.h C++ modernize: Pragma once (#6264) Aug 17, 2017
content_nodemeta.cpp C++11 patchset 9: move hardcoded init parameters to class definitions… Jun 16, 2017
content_nodemeta.h C++ modernize: Pragma once (#6264) Aug 17, 2017
content_sao.cpp Prevent objects from colliding with own child attachments (#7610) Aug 5, 2018
content_sao.h Prevent objects from colliding with own child attachments (#7610) Aug 5, 2018
convert_json.cpp Add online content repository Apr 19, 2018
convert_json.h Update JsonCPP to 1.8.3 (#6466) Sep 26, 2017
craftdef.cpp Don't try to craft a non-existent item Oct 16, 2017
craftdef.h Modernize src/c* src/d* and src/e* files (#6263) Aug 17, 2017
daynightratio.h Modernize src/c* src/d* and src/e* files (#6263) Aug 17, 2017
debug.cpp Remove DSTACK support (#6346) Aug 30, 2017
debug.h Remove DSTACK support (#6346) Aug 30, 2017
defaultsettings.cpp Update Android defaults for modern H/W. (#7572) Jul 22, 2018
defaultsettings.h C++ modernize: Pragma once (#6264) Aug 17, 2017
emerge.cpp Fix crash caused by Lua error during startup (#7473) Jun 22, 2018
emerge.h Node definition manager refactor (#7016) Feb 10, 2018
environment.cpp Raycast: export exact pointing location (#6304) Aug 16, 2018
environment.h Revert "Add an active object step time budget #6721" Jan 13, 2018
event.h event.h: Fix import GCC warning caused by ce87310 Mar 31, 2018
exceptions.h Modernize source code: last part (#6285) Aug 20, 2017
face_position_cache.cpp Modernize various files Aug 18, 2017
face_position_cache.h C++ modernize: Pragma once (#6264) Aug 17, 2017
filecache.cpp Modernize various files Aug 18, 2017
filecache.h C++ modernize: Pragma once (#6264) Aug 17, 2017
filesys.cpp Really delete things in fs::RecursiveDelete (#7433) Aug 18, 2018
filesys.h Load files from subfolders in texturepacks Nov 17, 2017
fontengine.cpp Fix last performance-type-promotion-in-math-fn problems Apr 4, 2018
fontengine.h Modernize various files Aug 18, 2017
game.cpp Damage flash/hurt tilt: Make shorter to reduce player blindness (#7399) Aug 29, 2018
game.h GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, … Jan 5, 2018
gamedef.h Client eventmanager refactor (#7179) Mar 30, 2018
gameparams.h C++ modernize: Pragma once (#6264) Aug 17, 2017
genericobject.cpp Fix animation frame_speed and blend loosing precision due to incorrec… ( Sep 1, 2017
genericobject.h Fix animation frame_speed and blend loosing precision due to incorrec… ( Sep 1, 2017
gettext.cpp Modernize various files Aug 18, 2017
gettext.h Fix segfault caused by wrong wgettext() Apr 9, 2018
gettime.h Modernize source code: last part (#6285) Aug 20, 2017
guiscalingfilter.cpp Add a MSVC / Windows compatible snprintf function (#7353) Jul 22, 2018
guiscalingfilter.h Modernize various files (part 2) Aug 18, 2017
httpfetch.cpp Add online content repository Apr 19, 2018
httpfetch.h Travis: Update clang from 4.0 to 5.0 (#6467) Oct 9, 2017
hud.cpp Fix last clang-tidy reported problems for performance-type-promotion-… Apr 3, 2018
hud.h [CSM] Add basic HUD manipulation. (#6067) Jan 20, 2018
imagefilters.cpp Modernize various files (part 2) Aug 18, 2017
imagefilters.h C++ modernize: Pragma once (#6264) Aug 17, 2017
inventory.cpp Inv deSerialize(): Prevent infinite loop, error on failure (#7711) Sep 14, 2018
inventory.h Allow overriding tool capabilities through itemstack metadata Oct 29, 2017
inventorymanager.cpp Fix various code issues found by cppcheck (#7741) Sep 23, 2018
inventorymanager.h Run callback in IDropAction, refactor function arguments Apr 2, 2018
irr_aabb3d.h Revert 6587 - Optimize entity-entity collision (#7539) Jul 8, 2018
irr_v2d.h C++ modernize: Pragma once (#6264) Aug 17, 2017
irr_v3d.h Revert 6587 - Optimize entity-entity collision (#7539) Jul 8, 2018
irrlichttypes.h C++ modernize: Pragma once (#6264) Aug 17, 2017
irrlichttypes_bloated.h C++ modernize: Pragma once (#6264) Aug 17, 2017
irrlichttypes_extrabloated.h C++ modernize: Pragma once (#6264) Aug 17, 2017
itemdef.cpp Bump minimal protocol version to 36 (#6319) Aug 29, 2017
itemdef.h Overlays for wield and inventory images (#6107) Aug 25, 2017
itemgroup.h C++ modernize: Pragma once (#6264) Aug 17, 2017
itemstackmetadata.cpp Add player:get_meta(), deprecate player attributes (#7202) Apr 6, 2018
itemstackmetadata.h Add player:get_meta(), deprecate player attributes (#7202) Apr 6, 2018
keycode.cpp Rename some keys for clarity (#7384) May 29, 2018
keycode.h Modernize various files (src/k*, src/l*) Aug 18, 2017
light.cpp Light curve: Simplify and improve code, fix darkened daytime sky (#7693) Sep 16, 2018
light.h Light curve: Simplify and improve code, fix darkened daytime sky (#7693) Sep 16, 2018
localplayer.cpp PlayerSettings struct for player movement code (#7243) Apr 18, 2018
localplayer.h Slippery: Simplify, make more efficient (#7086) Mar 3, 2018
log.cpp Fix missing warningstream (or similar problem) (#7034) Mar 4, 2018
log.h Fix missing warningstream (or similar problem) (#7034) Mar 4, 2018
main.cpp Save debug.txt to build dir for RUN_IN_PLACE build (#7615) Aug 15, 2018
map.cpp Allow an optional readonly base database (#7544) Jul 25, 2018
map.h Check node updates whether the blocks are known (#7568) Aug 16, 2018
map_settings_manager.cpp Move files to subdirectories (#6599) Nov 8, 2017
map_settings_manager.h C++ modernize: Pragma once (#6264) Aug 17, 2017
mapblock.cpp Add a MSVC / Windows compatible snprintf function (#7353) Jul 22, 2018
mapblock.h Optimize ABM checks. Jul 21, 2018
mapblock_mesh.cpp Some minor Fastface optimizations. (#7628) Aug 8, 2018
mapblock_mesh.h Some minor Fastface optimizations. (#7628) Aug 8, 2018
mapnode.cpp Node definition manager refactor (#7016) Feb 10, 2018
mapnode.h Node definition manager refactor (#7016) Feb 10, 2018
mapsector.cpp ServerMap saving: cleanups (#6274) Aug 19, 2017
mapsector.h ServerMap saving: cleanups (#6274) Aug 19, 2017
mesh.cpp Use Irrlicht's mesh cache for animated meshes. Dec 5, 2017
mesh.h Use Irrlicht's mesh cache for animated meshes. Dec 5, 2017
mesh_generator_thread.cpp Remove DSTACK support (#6346) Aug 30, 2017
mesh_generator_thread.h Code modernization: src/m* (part 3) Aug 19, 2017
metadata.cpp Add player:get_meta(), deprecate player attributes (#7202) Apr 6, 2018
metadata.h Add player:get_meta(), deprecate player attributes (#7202) Apr 6, 2018
minimap.cpp Player marker on both minimaps (#7350) May 18, 2018
minimap.h Node definition manager refactor (#7016) Feb 10, 2018
modchannels.cpp Add session_t typedef + remove unused functions (#6470) Sep 27, 2017
modchannels.h Add session_t typedef + remove unused functions (#6470) Sep 27, 2017
modifiedstate.h C++ modernize: Pragma once (#6264) Aug 17, 2017
nameidmapping.cpp Code modernization: src/n*, src/o* (#6280) Aug 19, 2017
nameidmapping.h C++ modernize: Pragma once (#6264) Aug 17, 2017
nodedef.cpp Fix missing ignore textures (#7326) May 20, 2018
nodedef.h nodedef: Delete two unused method definitions (#7288) Apr 30, 2018
nodemetadata.cpp Code modernization: src/n*, src/o* (#6280) Aug 19, 2017
nodemetadata.h C++ modernize: Pragma once (#6264) Aug 17, 2017
nodetimer.cpp Code modernization: src/n*, src/o* (#6280) Aug 19, 2017
nodetimer.h Code modernization: src/n*, src/o* (#6280) Aug 19, 2017
noise.cpp Fix more clang-tidy reported problems for performance-type-promotion-… Apr 3, 2018
noise.h Code modernization: src/n*, src/o* (#6280) Aug 19, 2017
objdef.cpp Fix Windows build, clean up included headers May 22, 2015
objdef.h Node definition manager refactor (#7016) Feb 10, 2018
object_properties.cpp Optional alpha channel support for entities Mar 29, 2018
object_properties.h Optional alpha channel support for entities Mar 29, 2018
particles.cpp Particles: Make collision with objects optional (#7682) Sep 7, 2018
particles.h Particles: Make collision with objects optional (#7682) Sep 7, 2018
pathfinder.cpp Node definition manager refactor (#7016) Feb 10, 2018
pathfinder.h C++ modernize: Pragma once (#6264) Aug 17, 2017
player.cpp Fix rtt >= 0.0f assertion and free_move crash Jun 24, 2018
player.h Fix rtt >= 0.0f assertion and free_move crash Jun 24, 2018
porting.cpp Add a MSVC / Windows compatible snprintf function (#7353) Jul 22, 2018
porting.h Add a MSVC / Windows compatible snprintf function (#7353) Jul 22, 2018
porting_android.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
porting_android.h Android build fixes for c++11 Mar 11, 2018
profiler.cpp Travis: Update clang from 4.0 to 5.0 (#6467) Oct 9, 2017
profiler.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
quicktune.cpp Use C++11 mutexes only (remove compat code) (#5922) Jun 6, 2017
quicktune.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
quicktune_shortcutter.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
raycast.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
raycast.h C++ modernize: Pragma once (#6264) Aug 17, 2017
reflowscan.cpp Node definition manager refactor (#7016) Feb 10, 2018
reflowscan.h Node definition manager refactor (#7016) Feb 10, 2018
remoteplayer.cpp Inv deSerialize(): Prevent infinite loop, error on failure (#7711) Sep 14, 2018
remoteplayer.h Cleanup: drop Server::hudGetHotbarImage() Mar 8, 2018
rollback.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
rollback.h C++ modernize: Pragma once (#6264) Aug 17, 2017
rollback_interface.cpp Node definition manager refactor (#7016) Feb 10, 2018
rollback_interface.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
serialization.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer Jul 27, 2017
serialization.h C++ modernize: Pragma once (#6264) Aug 17, 2017
server.cpp Particles: Make collision with objects optional (#7682) Sep 7, 2018
server.h Particles: Make collision with objects optional (#7682) Sep 7, 2018
serverenvironment.cpp Replace auth.txt with SQLite auth database (#7279) Aug 5, 2018
serverenvironment.h Replace auth.txt with SQLite auth database (#7279) Aug 5, 2018
serverlist.cpp Update JsonCPP to 1.8.3 (#6466) Sep 26, 2017
serverlist.h Add online content repository Apr 19, 2018
serverobject.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
serverobject.h Prevent objects from colliding with own child attachments (#7610) Aug 5, 2018
settings.cpp Fix issue Minetest crash when custom font path is not exist Nov 8, 2017
settings.h Fix issue Minetest crash when custom font path is not exist Nov 8, 2017
settings_translation_file.cpp Settings: Fix indents, chat_message_*. Update translations (#7580) Jul 25, 2018
shader.cpp Modernize code: very last fixes (#6290) Aug 20, 2017
shader.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) Aug 19, 2017
sky.cpp Fix sky objects not rendering with ogles (#7598) Aug 4, 2018
sky.h C++ modernize: Pragma once (#6264) Aug 17, 2017
sound.h Cleanup sound manager class (#7158) Mar 24, 2018
staticobject.cpp ServerEnvironment & StaticObject cleanups Mar 9, 2018
staticobject.h ServerEnvironment & StaticObject cleanups Mar 9, 2018
terminal_chat_console.cpp Modernize source code: last part (#6285) Aug 20, 2017
terminal_chat_console.h C++ modernize: Pragma once (#6264) Aug 17, 2017
tileanimation.cpp Bump minimal protocol version to 36 (#6319) Aug 29, 2017
tileanimation.h Bump minimal protocol version to 36 (#6319) Aug 29, 2017
tool.cpp Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code Jan 3, 2018
tool.h Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code Jan 3, 2018
translation.cpp Fix a -Wcatch-value warning reported by GCC 8.1 May 28, 2018
translation.h Add clientside translations. Aug 24, 2017
version.cpp Update version correctly again (#6462) Sep 26, 2017
version.h C++ modernize: Pragma once (#6264) Aug 17, 2017
voxel.cpp Node definition manager refactor (#7016) Feb 10, 2018
voxel.h VoxelArea: add_{x,y,z,p} must be static Mar 9, 2018
voxelalgorithms.cpp Fix typo in lighting code since bcdb3d5 Mar 10, 2018
voxelalgorithms.h Remove unused light updating code Feb 4, 2018
wieldmesh.cpp Global new() or grab() to be managed in constuctor only (#7235 partia… Apr 30, 2018
wieldmesh.h Real global textures (#6105) Oct 15, 2017