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Add settingtypes.txt for Minetest Game
Commit originally by PilzAdam. Settings appear in advanced settings menu.
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# This file contains settings of minetest_game that can be changed in | ||
# minetest.conf | ||
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# In creative mode players are able to dig all kind of blocks nearly | ||
# instantly, and have access to unlimited resources. | ||
# Some of the functionality is only available if this setting is present | ||
# at startup. | ||
creative_mode (Creative mode) bool false | ||
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# Flammable nodes will be ignited by nearby igniters. Spreading fire may | ||
# cause severe destruction. | ||
# Spreading fire nodes will disappear when fire is disabled, but | ||
# 'permanent_flame' nodes are unaffected. | ||
enable_fire (Fire) bool true | ||
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# If enabled, steel tools, torches and cobblestone will be given to new | ||
# players. | ||
give_initial_stuff (Give initial items) bool false | ||
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# If enabled, players respawn at the bed they last lay on instead of normal | ||
# spawn. | ||
# This setting is only read at startup. | ||
enable_bed_respawn (Respawn at bed) bool true | ||
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# If enabled, the night can be skipped if more than half of the players are | ||
# in beds. | ||
enable_bed_night_skip (Skip night when sleeping) bool true | ||
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# When TNT explodes, it destroys nearby nodes and damages nearby players. | ||
# This setting is disabled by default on servers. | ||
enable_tnt (TNT) bool true | ||
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# The radius in which nodes will be destroyed by a TNT explosion. | ||
tnt_radius (TNT radius) int 3 0 | ||
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# The time in seconds after which the bones of a dead player can be looted | ||
# by everyone. | ||
# Setting this to 0 will disable sharing of bones completely. | ||
share_bones_time (Bone share time) int 1200 0 | ||
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# Replaces old stairs with new ones. Only required for older worlds. | ||
enable_stairs_replace_abm (Replace old stairs) bool false |