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Fix potential crash when few loot items are registered

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sfan5 committed Jul 16, 2019
1 parent c340393 commit 1f8b489ac2c0802a07b690a61a145ad550e27030
Showing with 2 additions and 2 deletions.
  1. +2 −2 mods/dungeon_loot/mapgen.lua
@@ -76,8 +76,8 @@ local function populate_chest(pos, rand, dungeontype)

local item_list = dungeon_loot._internal_get_loot(pos.y, dungeontype)
-- take random (partial) sample of all possible items
assert(#item_list >= dungeon_loot.STACKS_PER_CHEST_MAX)
item_list = random_sample(rand, item_list, dungeon_loot.STACKS_PER_CHEST_MAX)
local n = math.min(#item_list, dungeon_loot.STACKS_PER_CHEST_MAX)
item_list = random_sample(rand, item_list, n)

-- apply chances / randomized amounts and collect resulting items
local items = {}

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