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Stairs: Add straw and metal blocks

Make replace ABM optional, disabled by default
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paramat committed Aug 14, 2015
1 parent b7a1426 commit 450543f7820f63bb0d5ecbddd1a7e88b46f9e6a1
Showing with 111 additions and 38 deletions.
  1. +4 −0 minetest.conf.example
  2. +1 −0 mods/stairs/depends.txt
  3. +106 −38 mods/stairs/init.lua
@@ -22,3 +22,7 @@

# The radius of a TNT explosion
#tnt_radius = 3

# Enable the stairs mod ABM that replaces the old 'upside down'
# stair and slab nodes in old maps with the new param2 versions.
#enable_stairs_replace_abm = false
@@ -1 +1,2 @@
default
farming
@@ -1,9 +1,20 @@
-- Minetest 0.4 mod: stairs
-- See README.txt for licensing and other information.


-- Global namespace for functions

stairs = {}


-- Get setting for replace ABM

local replace = minetest.setting_getbool("enable_stairs_replace_abm")


-- Register stairs.
-- Node will be called stairs:stair_<subname>

function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
minetest.register_node(":stairs:stair_" .. subname, {
description = description,
@@ -48,7 +59,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
param2 = minetest.dir_to_facedir(dir)
end

if p0.y-1 == p1.y then
if p0.y - 1 == p1.y then
param2 = param2 + 20
if param2 == 21 then
param2 = 23
@@ -62,10 +73,12 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
})

-- for replace ABM
minetest.register_node(":stairs:stair_" .. subname.."upside_down", {
replace_name = "stairs:stair_" .. subname,
groups = {slabs_replace=1},
})
if replace then
minetest.register_node(":stairs:stair_" .. subname .. "upside_down", {
replace_name = "stairs:stair_" .. subname,
groups = {slabs_replace = 1},
})
end

minetest.register_craft({
output = 'stairs:stair_' .. subname .. ' 6',
@@ -87,7 +100,10 @@ function stairs.register_stair(subname, recipeitem, groups, images, description,
})
end


-- Register slabs.
-- Node will be called stairs:slab_<subname>

function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
minetest.register_node(":stairs:slab_" .. subname, {
description = description,
@@ -120,7 +136,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
local n0_is_upside_down = (n0.name == "stairs:slab_" .. subname and
n0.param2 >= 20)

if n0.name == "stairs:slab_" .. subname and not n0_is_upside_down and p0.y+1 == p1.y then
if n0.name == "stairs:slab_" .. subname and not n0_is_upside_down and
p0.y + 1 == p1.y then
slabpos = p0
slabnode = n0
elseif n1.name == "stairs:slab_" .. subname then
@@ -136,7 +153,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,

pointed_thing.above = slabpos
local success
fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
fakestack, success = minetest.item_place(fakestack, placer,
pointed_thing)
-- If the item was taken from the fake stack, decrement original
if success then
itemstack:set_count(fakestack:get_count())
@@ -148,7 +166,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
end

-- Upside down slabs
if p0.y-1 == p1.y then
if p0.y - 1 == p1.y then
-- Turn into full block if pointing at a existing slab
if n0_is_upside_down then
-- Remove the slab at the position of the slab
@@ -159,7 +177,8 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,

pointed_thing.above = p0
local success
fakestack, success = minetest.item_place(fakestack, placer, pointed_thing)
fakestack, success = minetest.item_place(fakestack, placer,
pointed_thing)
-- If the item was taken from the fake stack, decrement original
if success then
itemstack:set_count(fakestack:get_count())
@@ -175,7 +194,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
end

-- If pointing at the side of a upside down slab
if n0_is_upside_down and p0.y+1 ~= p1.y then
if n0_is_upside_down and p0.y + 1 ~= p1.y then
param2 = 20
end

@@ -184,10 +203,12 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
})

-- for replace ABM
minetest.register_node(":stairs:slab_" .. subname.."upside_down", {
replace_name = "stairs:slab_"..subname,
groups = {slabs_replace=1},
})
if replace then
minetest.register_node(":stairs:slab_" .. subname .. "upside_down", {
replace_name = "stairs:slab_".. subname,
groups = {slabs_replace = 1},
})
end

minetest.register_craft({
output = 'stairs:slab_' .. subname .. ' 6',
@@ -197,29 +218,41 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
})
end

-- Replace old "upside_down" nodes with new param2 versions
minetest.register_abm({
nodenames = {"group:slabs_replace"},
interval = 8,
chance = 1,
action = function(pos, node)
node.name = minetest.registered_nodes[node.name].replace_name
node.param2 = node.param2 + 20
if node.param2 == 21 then
node.param2 = 23
elseif node.param2 == 23 then
node.param2 = 21
end
minetest.set_node(pos, node)
end,
})

-- Optionally replace old "upside_down" nodes with new param2 versions.
-- Disabled by default.

if replace then
minetest.register_abm({
nodenames = {"group:slabs_replace"},
interval = 8,
chance = 1,
action = function(pos, node)
node.name = minetest.registered_nodes[node.name].replace_name
node.param2 = node.param2 + 20
if node.param2 == 21 then
node.param2 = 23
elseif node.param2 == 23 then
node.param2 = 21
end
minetest.set_node(pos, node)
end,
})
end


-- Stair/slab registration function.
-- Nodes will be called stairs:{stair,slab}_<subname>
function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)

function stairs.register_stair_and_slab(subname, recipeitem, groups, images,
desc_stair, desc_slab, sounds)
stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds)
end


-- Register default stairs and slabs

stairs.register_stair_and_slab("wood", "default:wood",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_wood.png"},
@@ -290,13 +323,6 @@ stairs.register_stair_and_slab("desert_stonebrick", "default:desert_stonebrick",
"Desert Stone Brick Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("brick", "default:brick",
{cracky = 3},
{"default_brick.png"},
"Brick Stair",
"Brick Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("sandstone", "default:sandstone",
{crumbly = 2, cracky = 2},
{"default_sandstone.png"},
@@ -324,3 +350,45 @@ stairs.register_stair_and_slab("obsidianbrick", "default:obsidianbrick",
"Obsidian Brick Stair",
"Obsidian Brick Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("brick", "default:brick",
{cracky = 3},
{"default_brick.png"},
"Brick Stair",
"Brick Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("straw", "farming:straw",
{snappy = 3, flammable = 4},
{"farming_straw.png"},
"Straw Stair",
"Straw Slab",
default.node_sound_leaves_defaults())

stairs.register_stair_and_slab("steelblock", "default:steelblock",
{cracky = 1, level = 2},
{"default_steel_block.png"},
"Steel Block Stair",
"Steel Block Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("copperblock", "default:copperblock",
{cracky = 1, level = 2},
{"default_copper_block.png"},
"Copper Block Stair",
"Copper Block Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("bronzeblock", "default:bronzeblock",
{cracky = 1, level = 2},
{"default_bronze_block.png"},
"Bronze Block Stair",
"Bronze Block Slab",
default.node_sound_stone_defaults())

stairs.register_stair_and_slab("goldblock", "default:goldblock",
{cracky = 1},
{"default_gold_block.png"},
"Gold Block Stair",
"Gold Block Slab",
default.node_sound_stone_defaults())

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