@@ -463,7 +463,6 @@ function default.register_ores()
" deciduous_forest_shore" , " deciduous_forest_ocean" , " cold_desert" ,
" cold_desert_ocean" , " savanna" , " savanna_shore" , " savanna_ocean" ,
" rainforest" , " rainforest_swamp" , " rainforest_ocean" , " underground" ,
" floatland_grassland" , " floatland_grassland_ocean" ,
" floatland_coniferous_forest" , " floatland_coniferous_forest_ocean" }
})
@@ -488,8 +487,7 @@ function default.register_ores()
},
biomes = {" taiga" , " snowy_grassland" , " grassland" , " coniferous_forest" ,
" deciduous_forest" , " deciduous_forest_shore" , " savanna" , " savanna_shore" ,
" rainforest" , " rainforest_swamp" , " floatland_grassland" ,
" floatland_coniferous_forest" }
" rainforest" , " rainforest_swamp" , " floatland_coniferous_forest" }
})
-- Gravel
@@ -518,7 +516,6 @@ function default.register_ores()
" deciduous_forest_shore" , " deciduous_forest_ocean" , " cold_desert" ,
" cold_desert_ocean" , " savanna" , " savanna_shore" , " savanna_ocean" ,
" rainforest" , " rainforest_swamp" , " rainforest_ocean" , " underground" ,
" floatland_grassland" , " floatland_grassland_ocean" ,
" floatland_coniferous_forest" , " floatland_coniferous_forest_ocean" }
})
@@ -1448,6 +1445,8 @@ end
-- Biomes for floatlands
-- Used when mgv7 'biomerepeat' flag is false
-- TODO Temporary simple biomes to be developed later
function default.register_floatland_biomes (floatland_level , shadow_limit )
@@ -1467,10 +1466,10 @@ function default.register_floatland_biomes(floatland_level, shadow_limit)
-- node_river_water = "",
-- node_riverbed = "",
-- depth_riverbed = ,
y_min = floatland_level + 2 ,
y_min = floatland_level + 4 ,
y_max = 31000 ,
heat_point = 50 ,
humidity_point = 70 ,
humidity_point = 50 ,
})
-- Coniferous forest ocean
@@ -1490,97 +1489,9 @@ function default.register_floatland_biomes(floatland_level, shadow_limit)
-- node_riverbed = "",
-- depth_riverbed = ,
y_min = shadow_limit,
y_max = floatland_level + 1 ,
heat_point = 50 ,
humidity_point = 70 ,
})
-- Grassland
minetest.register_biome ({
name = " floatland_grassland" ,
-- node_dust = "",
node_top = " default:dirt_with_grass" ,
depth_top = 1 ,
node_filler = " default:dirt" ,
depth_filler = 1 ,
-- node_stone = "",
-- node_water_top = "",
-- depth_water_top = ,
-- node_water = "",
-- node_river_water = "",
-- node_riverbed = "",
-- depth_riverbed = ,
y_min = floatland_level + 2 ,
y_max = 31000 ,
heat_point = 50 ,
humidity_point = 35 ,
})
-- Grassland ocean
minetest.register_biome ({
name = " floatland_grassland_ocean" ,
-- node_dust = "",
node_top = " default:sand" ,
depth_top = 1 ,
node_filler = " default:sand" ,
depth_filler = 3 ,
-- node_stone = "",
-- node_water_top = "",
-- depth_water_top = ,
-- node_water = "",
-- node_river_water = "",
-- node_riverbed = "",
-- depth_riverbed = ,
y_min = shadow_limit,
y_max = floatland_level + 1 ,
heat_point = 50 ,
humidity_point = 35 ,
})
-- Sandstone desert
minetest.register_biome ({
name = " floatland_sandstone_desert" ,
-- node_dust = "",
node_top = " default:sand" ,
depth_top = 1 ,
node_filler = " default:sand" ,
depth_filler = 1 ,
node_stone = " default:sandstone" ,
-- node_water_top = "",
-- depth_water_top = ,
-- node_water = "",
-- node_river_water = "",
-- node_riverbed = "",
-- depth_riverbed = ,
y_min = floatland_level + 2 ,
y_max = 31000 ,
heat_point = 50 ,
humidity_point = 0 ,
})
-- Sandstone desert ocean
minetest.register_biome ({
name = " floatland_sandstone_desert_ocean" ,
-- node_dust = "",
node_top = " default:sand" ,
depth_top = 1 ,
node_filler = " default:sand" ,
depth_filler = 3 ,
node_stone = " default:sandstone" ,
-- node_water_top = "",
-- depth_water_top = ,
-- node_water = "",
-- node_river_water = "",
-- node_riverbed = "",
-- depth_riverbed = ,
y_min = shadow_limit,
y_max = floatland_level + 1 ,
y_max = floatland_level + 3 ,
heat_point = 50 ,
humidity_point = 0 ,
humidity_point = 50 ,
})
end
@@ -2110,26 +2021,37 @@ end
-- Get setting or default
local mgv7_spflags = minetest.get_mapgen_setting (" mgv7_spflags" ) or
" mountains, ridges, nofloatlands"
" mountains, ridges, nofloatlands, caverns, biomerepeat "
local captures_float = string.match (mgv7_spflags, " floatlands" )
local captures_nofloat = string.match (mgv7_spflags, " nofloatlands" )
local captures_nobiorep = string.match (mgv7_spflags, " nobiomerepeat" )
local mgv7_floatland_level = minetest.get_mapgen_setting (" mgv7_floatland_level" ) or 1280
local mgv7_shadow_limit = minetest.get_mapgen_setting (" mgv7_shadow_limit" ) or 1024
-- Get setting or default
-- Make global for mods to use to register floatland biomes
default.mgv7_floatland_level =
minetest.get_mapgen_setting (" mgv7_floatland_level" ) or 1280
default.mgv7_shadow_limit =
minetest.get_mapgen_setting (" mgv7_shadow_limit" ) or 1024
minetest.clear_registered_biomes ()
minetest.clear_registered_ores ()
minetest.clear_registered_decorations ()
local mg_name = minetest.get_mapgen_setting (" mg_name" )
if mg_name == " v6" then
default.register_mgv6_ores ()
default.register_mgv6_decorations ()
elseif mg_name == " v7" and captures_float == " floatlands" and
captures_nofloat ~= " nofloatlands" then
-- Mgv7 with floatlands
default.register_biomes (mgv7_shadow_limit - 1 )
default.register_floatland_biomes (mgv7_floatland_level, mgv7_shadow_limit)
elseif mg_name == " v7" and
captures_float == " floatlands" and
-- Need to check for 'nofloatlands' because that contains
-- 'floatlands' which makes the second condition true.
captures_nofloat ~= " nofloatlands" and
captures_nobiorep == " nobiomerepeat" then
-- Mgv7 with floatlands and floatland biomes
default.register_biomes (default.mgv7_shadow_limit - 1 )
default.register_floatland_biomes (
default.mgv7_floatland_level , default.mgv7_shadow_limit )
default.register_ores ()
default.register_decorations ()
else