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Fire: Speed up fire spread and burn out
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mods/fire/init.lua
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@@ -231,7 +231,7 @@ else |
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nodenames = {"group:flammable"}, |
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neighbors = {"group:igniter"}, |
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interval = 7, |
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chance = 16, |
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chance = 12, |
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catch_up = false, |
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action = function(p0, node, _, _) |
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-- If there is water or stuff like that around node, don't ignite |
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@@ -250,7 +250,7 @@ else |
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minetest.register_abm({ |
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nodenames = {"fire:basic_flame"}, |
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interval = 5, |
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chance = 16, |
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chance = 6, |
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catch_up = false, |
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action = function(p0, node, _, _) |
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-- If there are no flammable nodes around flame, remove flame |
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