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Fix boats again

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BlockMen committed Jul 6, 2014
1 parent 584718a commit 5e0c49345a8a0701c84f8d220bbdd3b9d28ba580
Showing with 12 additions and 2 deletions.
  1. +12 −2 mods/boats/init.lua
@@ -40,6 +40,7 @@ local boat = {
driver = nil,
v = 0,
last_v = 0,
removed = false
}

function boat.on_rightclick(self, clicker)
@@ -76,9 +77,18 @@ function boat.get_staticdata()
end

function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
if not puncher or not puncher:is_player() or self.removed then
return
end
puncher:set_detach()
self.object:remove()
if puncher and puncher:is_player() and not minetest.setting_getbool("creative_mode") then
default.player_attached[puncher:get_player_name()] = false

self.removed = true
-- delay remove to ensure player is detached
minetest.after(0.1,function()
self.object:remove()
end)
if not minetest.setting_getbool("creative_mode") then
puncher:get_inventory():add_item("main", "boats:boat")
end
end

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