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Add icons for invisible nodes (#2718)

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Wuzzy2 committed Sep 30, 2020
1 parent dd91a1b commit 6605724fe1fa6ce0844faeeb176a6d16884ed07d
@@ -62,8 +62,8 @@ for i in ipairs (butter_list) do

minetest.register_node("butterflies:hidden_butterfly_"..name, {
drawtype = "airlike",
inventory_image = "butterflies_butterfly_"..name..".png",
wield_image = "butterflies_butterfly_"..name..".png",
inventory_image = "butterflies_butterfly_"..name..".png^default_invisible_node_overlay.png",
wield_image = "butterflies_butterfly_"..name..".png^default_invisible_node_overlay.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@@ -796,6 +796,8 @@ minetest.register_node("default:apple", {

minetest.register_node("default:apple_mark", {
description = S("Apple Marker"),
inventory_image = "default_apple.png^default_invisible_node_overlay.png",
wield_image = "default_apple.png^default_invisible_node_overlay.png",
drawtype = "airlike",
paramtype = "light",
sunlight_propagates = true,
Binary file not shown.
@@ -78,6 +78,8 @@ end
-- nodes from being placed in the top half of the door.
minetest.register_node("doors:hidden", {
description = S("Hidden Door Segment"),
inventory_image = "doors_hidden_segment.png^default_invisible_node_overlay.png",
wield_image = "doors_hidden_segment.png^default_invisible_node_overlay.png",
drawtype = "airlike",
paramtype = "light",
paramtype2 = "facedir",
Binary file not shown.
@@ -54,8 +54,8 @@ minetest.register_node("fireflies:firefly", {
minetest.register_node("fireflies:hidden_firefly", {
description = S("Hidden Firefly"),
drawtype = "airlike",
inventory_image = "fireflies_firefly.png",
wield_image = "fireflies_firefly.png",
inventory_image = "fireflies_firefly.png^default_invisible_node_overlay.png",
wield_image = "fireflies_firefly.png^default_invisible_node_overlay.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@@ -429,6 +429,8 @@ end

minetest.register_node("tnt:boom", {
drawtype = "airlike",
inventory_image = "tnt_boom.png",
wield_image = "tnt_boom.png",
light_source = default.LIGHT_MAX,
walkable = false,
drop = "",

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