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beds: Use `player_api` functions instead of `default` (#2654)

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Panquesito7 committed Apr 23, 2020
1 parent 52c6921 commit 81c5b6b39925b6014e8c7d4caf44a94a792d7bc0
Showing with 4 additions and 4 deletions.
  1. +4 −4 mods/beds/functions.lua
@@ -74,10 +74,10 @@ local function lay_down(player, pos, bed_pos, state, skip)
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
player:set_look_horizontal(math.random(1, 180) / 100)
default.player_attached[name] = false
player_api.player_attached[name] = false
player:set_physics_override(1, 1, 1)
hud_flags.wielditem = true
default.player_set_animation(player, "stand" , 30)
player_api.set_animation(player, "stand" , 30)

-- lay down
else
@@ -99,9 +99,9 @@ local function lay_down(player, pos, bed_pos, state, skip)
}
player:set_physics_override(0, 0, 0)
player:set_pos(p)
default.player_attached[name] = true
player_api.player_attached[name] = true
hud_flags.wielditem = false
default.player_set_animation(player, "lay" , 0)
player_api.set_animation(player, "lay" , 0)
end

player:hud_set_flags(hud_flags)

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