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Add waving property for leaves and plants.
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mods/default/nodes.lua
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mods/farming/init.lua
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@@ -258,6 +258,7 @@ minetest.register_node("default:jungleleaves", { |
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visual_scale = 1.3, |
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tiles = {"default_jungleleaves.png"}, |
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paramtype = "light", |
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waving = 1, |
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is_ground_content = false, |
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, |
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drop = { |
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@@ -320,6 +321,7 @@ minetest.register_node("default:leaves", { |
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visual_scale = 1.3, |
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tiles = {"default_leaves.png"}, |
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paramtype = "light", |
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waving = 1, |
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is_ground_content = false, |
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, |
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drop = { |
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@@ -1227,6 +1229,7 @@ minetest.register_node("default:dry_shrub", { |
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inventory_image = "default_dry_shrub.png", |
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wield_image = "default_dry_shrub.png", |
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paramtype = "light", |
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waving = 1, |
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walkable = false, |
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is_ground_content = true, |
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buildable_to = true, |
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@@ -189,6 +189,7 @@ minetest.register_node(":default:grass_1", { |
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inventory_image = "default_grass_3.png", |
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wield_image = "default_grass_3.png", |
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paramtype = "light", |
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waving = 1, |
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walkable = false, |
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buildable_to = true, |
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drop = { |
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@@ -220,6 +221,7 @@ for i=2,5 do |
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inventory_image = "default_grass_"..i..".png", |
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wield_image = "default_grass_"..i..".png", |
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paramtype = "light", |
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waving = 1, |
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walkable = false, |
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buildable_to = true, |
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is_ground_content = true, |
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@@ -247,6 +249,7 @@ minetest.register_node(":default:junglegrass", { |
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inventory_image = "default_junglegrass.png", |
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wield_image = "default_junglegrass.png", |
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paramtype = "light", |
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waving = 1, |
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walkable = false, |
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buildable_to = true, |
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is_ground_content = true, |
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@@ -365,6 +368,7 @@ for i=1,8 do |
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drawtype = "plantlike", |
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tiles = {"farming_wheat_"..i..".png"}, |
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paramtype = "light", |
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waving = 1, |
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walkable = false, |
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buildable_to = true, |
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is_ground_content = true, |
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@@ -450,6 +454,7 @@ for i=1,8 do |
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drawtype = "plantlike", |
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tiles = {"farming_cotton_"..i..".png"}, |
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paramtype = "light", |
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waving = 1, |
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walkable = false, |
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buildable_to = true, |
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is_ground_content = true, |
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