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Add max_hear_distance for fire

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Rui authored and sfan5 committed Mar 14, 2015
1 parent 525f467 commit 9c15ebccab09208886ebe9639c75199ba83d89c3
Showing with 2 additions and 2 deletions.
  1. +2 −2 mods/fire/init.lua
@@ -63,7 +63,7 @@ function fire.update_sounds_around(pos)
if not sound then
if should_have_sound then
fire.sounds[p0_hash] = {
handle = minetest.sound_play(wanted_sound, {pos=cp, loop=true}),
handle = minetest.sound_play(wanted_sound, {pos=cp, max_hear_distance = 16, loop=true}),
name = wanted_sound.name,
}
end
@@ -74,7 +74,7 @@ function fire.update_sounds_around(pos)
elseif sound.name ~= wanted_sound.name then
minetest.sound_stop(sound.handle)
fire.sounds[p0_hash] = {
handle = minetest.sound_play(wanted_sound, {pos=cp, loop=true}),
handle = minetest.sound_play(wanted_sound, {pos=cp, max_hear_distance = 16, loop=true}),
name = wanted_sound.name,
}
end

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