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wall.register: Allow table as texture value

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kakalak-lumberJack authored and SmallJoker committed Jul 26, 2018
1 parent 506eca2 commit ab4940505e0138d2900332663b461da555165a64
Showing with 9 additions and 5 deletions.
  1. +9 −5 mods/walls/init.lua
@@ -1,6 +1,10 @@
walls = {}

walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sounds)
walls.register = function(wall_name, wall_desc, wall_texture_table, wall_mat, wall_sounds)
--make wall_texture_table paramenter backwards compatible for mods passing single texture
if type(wall_texture_table) ~= "table" then
wall_texture_table = { wall_texture_table }
end
-- inventory node, and pole-type wall start item
minetest.register_node(wall_name, {
description = wall_desc,
@@ -17,7 +21,7 @@ walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sou
connects_to = { "group:wall", "group:stone", "group:fence" },
paramtype = "light",
is_ground_content = false,
tiles = { wall_texture, },
tiles = wall_texture_table,
walkable = true,
groups = { cracky = 3, wall = 1, stone = 2 },
sounds = wall_sounds,
@@ -35,12 +39,12 @@ walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sou

end

walls.register("walls:cobble", "Cobblestone Wall", "default_cobble.png",
walls.register("walls:cobble", "Cobblestone Wall", {"default_cobble.png"},
"default:cobble", default.node_sound_stone_defaults())

walls.register("walls:mossycobble", "Mossy Cobblestone Wall", "default_mossycobble.png",
walls.register("walls:mossycobble", "Mossy Cobblestone Wall", {"default_mossycobble.png"},
"default:mossycobble", default.node_sound_stone_defaults())

walls.register("walls:desertcobble", "Desert Cobblestone Wall", "default_desert_cobble.png",
walls.register("walls:desertcobble", "Desert Cobblestone Wall", {"default_desert_cobble.png"},
"default:desert_cobble", default.node_sound_stone_defaults())

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