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Remove log_mods from TNT
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This option is not documented nor is it used with any other mod in Minetest Game so why should it be used in TNT?
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davisonio authored and paramat committed Feb 18, 2016
1 parent 7d2dfe4 commit b47a556
Showing 1 changed file with 0 additions and 5 deletions.
5 changes: 0 additions & 5 deletions mods/tnt/init.lua
Original file line number Diff line number Diff line change
Expand Up @@ -395,8 +395,3 @@ minetest.register_craft({
{"", "group:wood", ""}
}
})

if minetest.setting_get("log_mods") then
minetest.debug("[TNT] Loaded!")
end

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