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weather: Fix error caused by missing biomes

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SmallJoker authored and sfan5 committed Feb 7, 2021
1 parent 9d419bf commit c1b236b4e350d13bf0edc7840bd87f1aac9ee3a6
Showing with 2 additions and 1 deletion.
  1. +2 −1 mods/weather/init.lua
@@ -88,7 +88,8 @@ local function update_clouds()
local n_speedz = nobj_speedz:get_2d({x = time, y = 0}) -- -1 to 1

for _, player in ipairs(minetest.get_connected_players()) do
local humid = minetest.get_humidity(player:get_pos())
-- Fallback to mid-value 50 for very old worlds
local humid = minetest.get_humidity(player:get_pos()) or 50
-- Default and classic density value is 0.4, make this happen
-- at humidity midvalue 50 when n_density is at midvalue 0.5.
-- density_max = 0.25 at humid = 0.

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