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Restrict waving liquid shader to normal water
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paramat authored Mar 27, 2019
1 parent dd3f3b2 commit dfe6fd6
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions mods/default/nodes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2188,6 +2188,7 @@ minetest.register_node("default:coral_skeleton", {
minetest.register_node("default:water_source", {
description = "Water Source",
drawtype = "liquid",
waving = 3,
tiles = {
{
name = "default_water_source_animated.png",
Expand Down Expand Up @@ -2231,6 +2232,7 @@ minetest.register_node("default:water_source", {
minetest.register_node("default:water_flowing", {
description = "Flowing Water",
drawtype = "flowingliquid",
waving = 3,
tiles = {"default_water.png"},
special_tiles = {
{
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