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@@ -78,9 +78,7 @@ end |
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-- nodes from being placed in the top half of the door. |
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minetest.register_node("doors:hidden", { |
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description = S("Hidden Door Segment"), |
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-- can't use airlike otherwise falling nodes will turn to entities |
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-- and will be forever stuck until door is removed. |
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drawtype = "nodebox", |
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drawtype = "airlike", |
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paramtype = "light", |
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paramtype2 = "facedir", |
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sunlight_propagates = true, |
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@@ -93,13 +91,7 @@ minetest.register_node("doors:hidden", { |
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drop = "", |
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groups = {not_in_creative_inventory = 1}, |
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on_blast = function() end, |
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tiles = {"doors_blank.png"}, |
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-- 1px transparent block inside door hinge near node top. |
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node_box = { |
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type = "fixed", |
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fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32}, |
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}, |
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-- collision_box needed otherise selection box would be full node size |
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-- 1px block inside door hinge near node top |
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collision_box = { |
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type = "fixed", |
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fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32}, |
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