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Square-prism left-shifted wieldhand matching Sam I skin #222
I made this by rotating and doubling the size of the player skin texture with no interpolation, then scaling width to 75% with cubic interpolation, creating a 6x10 pixel hand, when extruded this makes a roughly square-prism shape, the 8x10 of my earlier texture being too slablike and 4x10 being too small.
Here is the actual texture file http://i.imgur.com/4a70LHP.png